IN-Warband 0.1.2 alpha 3

by Kea Black·v0.12·Updated 2019-02-26

IN-Warband 0.1.2 alpha 3 adds some new mod features

Screenshots 2 screenshots

About this mod Machine translation

IN-Warband 0.1.2 alpha 3 adds some new mod features

Name: IN-Warband

Tags: Video Games, PC, Mods, Mount & Blade Warband

Version: 0.1.2 alpha 3

Release date: 20-01-2012

Author: Kea Black

Language: English

describe:

IN-Warband is a mod that adds some new features and changes some pre-existing features

It doesn't have different settings, it doesn't change factions, it doesn't add new ones

set up:

First extract the contents of this archive in the Modules subfolder of the Warband installation folder

Then select the module IN-Warband from the game launcher

Function:. noble

Some fixes and added noble interaction. Better Tournament Kit [BTK]

Added 2 new tournament disciplines, 1vs1 open only to nobles and/or famous warriors, and the Archery Competition, changed the betting system, and allows for higher stakes (up to 500 participants). Economical (can be customized)

You can now set different tax rates for your fiefs, if you are a king you can collect taxes from your nobles, the tax rates will affect the relationship between you and your fiefs/lords

You can also obtain rentals from unallocated fiefdoms in personal kingdoms, but be aware that they will also rely on tax inefficiencies

The 'Trade' skill is now called 'Economics' and has an impact on the inefficient system of taxation and fief rents

Nota: Lords tax suggested by mardadamo (TaleWorlds Forum). Give Me Prisoners [GMP] (optional)

Possibility to force enemy lords to release their prisoners, ability to hire freed prisoners or let them go

Note: The suggestion came from mardadamo (TaleWorlds forum), who has already written the dialogue. . Looted Villages Kit [LVK] (optional)

It is possible to help a village recover from a raid, speed up the process and establish contact with the village and its lord. Party Rations Kit [PRK] (customizable)

Every 24 hours food will be distributed among the party, you can choose how much food to give to your troops and how much to give to you and your companions, your choices will affect the morale of the party, you can also choose to distribute drinks among your troops, giving them a morale boost (drinks will only be distributed if you are camping on the food distribution trigger)

Perishable food items will be prioritized during distribution. During a siege or camp, your troops will automatically collect varying amounts of food from nearby sources. Party Size and Morale [PSM]

Changes to the morale system and party size calculation, allowing players to hire more men, calculated assuming your social status (free man, mercenary, noble, king)

The party now needed to rest for a while and not let the troops become demoralized by being forced to march for several days without rest. Remix Food Script [RFS] (optional)

This script uses the same type of food and merges them to free up the most inventory slots possible. . Right to Rules [RTR]

Add an entitlement rule when a player gets some result:

  • You, as the king of your faction, successfully defended a village from an attack
  • You, as the king of your faction, defeat another king and his party. Troop Recruitment Settings [TRS] (customizable)

A culture that gives you the power to choose your village volunteers (also known as Special Forces):

  • The original faction of the village - The village's

actual faction

  • The village leader's faction (if there is a lord)

You can also choose your own kingdom (Faction Culture -> Management)

Adjust the recipe plan:

  • Added option "Speak to Guild Master/Village Chief" to the hub menu (Guild Master's submenu in the market)

-Twisted construction improvements and siege equipment timing

  • Each prisoner management point now has 10 prisoners
  • Cows will follow you instead of running away from you
  • The Rigth of a rule can now be seen in the report screen (not just in character reports)
  • Open the starting location when you start to defend the village from attacks
  • Inventory in siege and village defense/raid can be opened without using baggage - in siege

Various menus can be …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
IN-Warband 0.1.2 alpha 3 增加了一些新的mod功能
File size
20.9 MiB