Hack'n'Slay mod -P V. Bots

by DarthSpasti·v1.2·Updated 2019-03-12

Hack'n'Slay mod -P V. Bots- small multiplayer mode

About this mod Machine translation

Hack'n'Slay mod -P V. Bots- small multiplayer mode

This is a small multiplayer mode that adds very poorly equipped bots (almost no shields or armor) to most multiplayer factions. Each faction has its own characteristics. Rhodok now uses large armies of barbarians as droids and vaegir to provide bandit infantry. Most other factions still need to be involved. :Arrow: It's great for tribal archery training or just for having fun killing your way through enemy lines. >:)

It's supposed to play humans vs. robots...that's what it's about...

PS: If you still have any questions leave a comment. Take care of them when they are sick. There is also an ordinary robot camp: khanat

Last but not least: have fun or at least make any sense: hammer:

I told a joke...haha:-D

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V 1.1 ChangeLog

-Nords now offer hordes of lightly armored tribal warriors

-Rhodoks are balanced (Skills -)

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V 1.2 ChangeLog

-Sarranids get theme-based lightly armored militia

--Swadians get theme-based lightly armored militia

  • Increased damage done by horses
  • Protective armor increased - some

Force rebalancing

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Now after the second version is published, I just wanted to mention my further plans for this mode and another project I'm working on: Egypt - Total War -

I'm going to try to make swords and all other weapons that can be thrown, and I'd like to add more militia units so watching the battles between the factions be more interesting. I also want to increase the limit of soldiers on the battlefield. So these are my further plans for Hslay-Mod.

For information about Egypt - Total War - please follow this link: http://forums.taleworlds.com/index.php/topic,155116.0.html? PHPSESSID = b1tin6mdo8msilop3bk330qnc3 (btw we need more mods)

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This is a little multiplayer-mod, which adds very bad equiped bots (nearly no shields or armour) to most of the multiplayer factions. Every faction still has specialities. Rhodok now uses massive barbarian cav-units as bots and vaegir offers bandit-infantry. Most of the other factions still need to be worked at.:arrow: its ideal for clan-archery-trainings or just for slaying through the enemies lines for fun. >:)

it should be played humans versus bots... thats what its meant to...

PS: If there are still any problems write a comment. ill take care for them then. there are still one faction with normal bots: khanat

Last but not least:HAVE FUN OR AT LEAST PRETEND TO:hammer:

I told a joke... lol:-D

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V 1.1 ChangeLog

-Nords now offers hordes of light armoured tribal warriors

-Rhodoks got balanced (skills - )

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V 1.2 ChangeLog

-Sarranids got theme-based light armoured militias

-Swad …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Hack'n'Slay mod -P V. Bots- 小型多人游戏模式
File size
29.3 MiB