Graphical Boost Pack

by massimolippi·v1.0·Updated 2019-03-20

Graphical Boost Pack graphics enhancement

About this mod Machine translation

Graphical Boost Pack graphics enhancement

The Gaphical Boost Pack for War 1.131 includes killkhergit's Flora mod, gutekfiutek's Polished Landscapes warband, and Charan's Polished Skyboxes Addon. I put it all together and it works great. :-) This is the latest license for gutek so I can share it.

Because this small patch was originally made on version 1.127. So some scene files that I didn't upgrade.

PLZ only imports village scene files (eg scn_village_XX.sco) into your native SceneObj. This is a special note. :lol:

install:

Copy and paste all extracted files into relative files in this machine. PLZ BACK UP FIRST

Enjoy! :-D

If you want to use it with other mods, such as Diplomacy or Custom Commander, follow these steps:

Copy all files except module.ini into it (PLZ only copy the village scene files (e.g. scn_village_XX.sco) into SceneObj.). You need to modify it like this:

  • Add the following line: "load_mod_resource = flora_mod" below "load_resource = town_houses_e"
  • will

"load_resource = tree_meshes" is changed to "load_mod_resource = tree_meshes"

"load_resource = grass_meshes" is changed to "load_mod_resource = grass_meshes"

"load_resource = grass_meshes_b" is changed to "load_mod_resource = grass_meshes_b"

"load_resource = particle_meshes" is changed to "load_mod_resource = particle_meshes"

“load_resource = particles_2“to”load_mod_resource = particles_2“

”load_resource = plant_meshes“to”

Gaphical Boost Pack for warband 1.131 includes killkhergit's flora mod, gutekfiutek's Polished Landscapes warband and Charan's Polished Skyboxes Addon. I've integrated them all and works well.:-) Thx to gutek's latest permission, so I can share it.

As this small patch was made on version 1.127 at first. So some scene files I've not upgraded.

PLZ only get village scene files (ex. scn_village_XX.sco) into your native's SceneObj. That's a special note.:lol:

install:

Copy and paste all extracted files in native to relative ones. PLZ BACK UP FIRST

enjoy it!:-D

If you wanna use it in other mods, like Diplomacy or Custom Commander, plz follow these steps:

Copy all files except module.ini into it (PLZ only get village scene files (ex. scn_village_XX.sco) into SceneObj.). You need to modify it like this:

  • add this line:"load_mod_resource = flora_mod" below “load_resource = town_houses_e”
  • change

"load_resource = tree_meshes" to "load_mod_resource = tree_meshes"

"load_resource = grass_meshes" to "load_mod_resource = grass_meshes"

"load_resource = grass_meshes_b" to "load_mod_resource = grass_meshes_b"

"load_resource = particle_meshes" to "load_mod_resource = particle_meshes"

"load_resource = particles_2" to "load_mod_resource = particles_2"

"load_resource = plant_meshes" to "load_mod_resource = plant_meshes"

"load_resource = skyboxes" to "load_mod_resource = skyboxes"

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Graphical Boost Pack 图形增强
File size
52.6 MiB