Doghotel's Brainy Bots AI

by Gravskrift·v31.July.15·Updated 2019-01-20

Doghotel's Brainy Bots AI improvements

Screenshots 2 screenshots

About this mod Machine translation

Doghotel's Brainy Bots AI improvements

Improved melee AI with kicks, better interceptions, feints, attack holds, avoidance of counterattacks and reduced idle time between attacks.

See the forum post for more information.

Function

(As of July 31st to 15th)

Kicking

Bots have learned how to kick. Better watch your steps

Integrate

Merge Brainy Bots with other mods. I have only worked with Native before.

Improved blocking

Chances are based on weapon proficiency, ranging from 70% for low-level robots to 90% for high-level robots. Can be set to 100%.

pretend

The robot feints at random intervals of a few seconds.

attack hold

The attack randomly lasts for up to one second.

faster attack

Delay between attacks has been removed. when a player in front of them kicks them or a weapon with a squeeze swings overhead.

can be avoided

The robot retreats.

AI customization

Press F5 to adjust the AI's functionality. Now also works in multiplayer games for administrators.

Change log

31-July-15

Kick!

Improved blocking and attacking in group combat

Improved kick avoidance

Some minor performance improvements

Brainy Bots are now available as a WRECK plugin

Merged: Module list can now track multiple Warband installations

Merge: Batch operations to restore, merge or update multiple mods

Fixed: Archers occasionally got stuck in hold animations in Prophesy of Pendor

Fix: Script error when closing configuration presentation in Perisno (and other mods with minimaps)

Fixed: Weapons with squeeze sometimes caused robots to get stuck in the same position

Fixed: Melee combat action applied to cavalry with mounted lances

Merge: Fixed: strings.txt error in western blood

Merge: Fixed: Missing strings from 1960s Old America (due to extra newlines in strings.txt)

Merge: Fixed: Strings with special characters were not merged correctly

Merge: Fix: Error when trying to merge with The Last Days and other mods ported from M&B to Warband

Merge: Fixed: Error when trying to merge with Nova Aetas or Sayazn

16-15

Compatible with mods other than Native

Siege tower now moves

Bots no longer occasionally get stuck in holdover animations

Bots no longer ignore their shields if they are holding a weapon that cannot be used to parry

Added an option to enable modified AI only for special characters such as companions and vassals

Many tweaks to remove dependency on Native

Take advantage of new item operations introduced in 1.161

avoid should reduce bugs (but it's still experimental)

Preview

Brainy Bots and L'Aigle

Note that the players wear colorful robes.

Native server functionality

(See the forum post for more information and download links)

dueling robots

Spawn special robots of various difficulties in duel mode. Great for training. robot

between

Duelbots duel randomly among themselves.

duel cancel scabbard

Sheathing your weapon cancels the duel you are in.

Improved melee AI, featuring kicking, better blocking, feinting, attack holds, kick avoidance and less idle time between attacks.

See forum thread for more info

Features

(as of 31-July-15)

Kicking

Bots have learned how to kick. Better watch your step

Integration

Merge Brainy Bots with other mods. Previously only worked with Native.

Improved blocking

Block chance is based on weapon proficiency and varies from 70% for low-level bots up to 90% for high-level bots. Can be set to 100%.

Feinting

Bots feint at random intervals of around a couple of seconds.

Attack holds

Attacks are held at random for up to a second.

Faster attacks

The delay between attacks has been removed.

Kick avoidance

Bots backpedal when a player in front kicks at them or when a weapon with crush-through is swung overhead.

AI customization

Press F5 to tweak features of the AI. Now also works in multiplayer for admins.

Changelog

31-July-15

Kicking!

Improved blocking and attacking in group fights

Improved kick avoidance

Some small performance improvements

Brainy Bots now available as a W.R.E.C.K plugin

Merger: Module list now keeps t …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Doghotel's Brainy Bots AI改进
File size
1.0 MiB