Battle Time v1_4

by Egbert·v1.4·Updated 2019-02-19

Battle Time v1_4 Battle Time

Screenshots 2 screenshots

About this mod Machine translation

Battle Time v1_4 Battle Time

Fighting time! v1.4

by Egbert

For Mount and Blade Warband v1.153

Battle Time Home Page

This version includes cmpxchg8b’s Warband Script Enhancer v3.1.4

Function:

  • Play your campaign in single player and battle in multiplayer.
  • When you fight a battle, siege or attack a village, host a multiplayer game so your friends can help you win the battle.
  • Anyone who joins an MP battle can choose to be the player, a companion in the player's SP party, the lord of either team, or a random regular soldier.
  • Command a division of troops or all troops of the chosen party.
  • The main party inventory can be spawned during MP battles by selecting "Access Inventory" from the Esc menu before spawning or using the box at the spawn point.
  • Multiplayer battles will have correct scenarios, troops (weapons and skills), banners and weather.
  • After the battle, load the saved game and apply the results from the multiplayer match.
  • Ideal for LAN playback or online use with voice chat and screen sharing software.
  • Should be compatible with native archives.

Notice:

  • \"Give me time to save\" - Leaves the encounter (so you can save) and clears the combat settings file (so you can set up the combat again).
  • "Switch to bots after death" - Allows players to become regular troops (even without heroes) when picking a faction.
  • \"Skip Menu Button\" - Set combat options to exit the menu and combat results are automatically saved (otherwise, use the menu options if you want to collect loot).
  • \"Use spawning structures\" - Troops spawn in rows and wait 40 seconds before recharging.
  • \"Disable Active Inventory\" - No inventory access and weapons are not saved from combat.
  • \"Reduce damage to player\" - Reduces damage to player to 1/4 (while refilling ammo from inventory box).
  • Xp messages can be toggled in Esc menu.
  • Save admin panel settings when host returns to SP.
  • Weapons and armor can be traded with the party inventory before spawning, weapons can only be traded after spawning.
  • Weapons gathered during battle were saved. If you don't want to lose something, you can put it back in the inventory box or disable inventory from the server options.
  • MS can only set some properties to 63, so imported characters may have fewer stats.
  • This mod will not make changes to the troop and item files, so if you want to make changes to these.
  • All clients should join the server before the host starts the battle (otherwise clients will get graphical errors).
  • Dedicated servers can switch back to native MP battle mode between co-op battles to keep customers occupied while waiting for the next battle.
  • Using a VPN like Hamachi may not work properly and give you an "Incorrect Authorization Key" error.

Directions hosts CO-OP battles.

When encountering combat:

  • If you plan to fight in multiplayer mode, select "Set up multiplayer battle." This will prepare the multiplayer admin panel for the current battle's settings.
  • If you did not save the game immediately before the battle, please select "Give me time to save".
  • When you are ready to resume the battle in multiplayer mode, select "Quit Game (Won't Save)\".
  • Enter multiplayer game mode.
  • Select "Host Game."
  • Select "Start Map" to start the battle. Administrator settings will be saved when returning to single player.
  • Choose a camp and select a hero unit (skip selecting heroes if you want to be a normal soldier).

8。

  • Players can use the main party inventory to change equipment before the battle begins, or they can equip weapons from the chest after spawning.
  • After the host and all clients have joined, the host can click "Start Battle".
  • When a team is defeated, use the menu option "End Battle" to save the result.

After the battle:

  • Load the saved game you saved before the battle.
  • Encounter the same side you did when you started the fight. If you save before the first encounter, the second repeated encounter is the only one actually used.
  • Sele …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Battle Time v1_4 战斗时间
File size
27.7 MiB