Bandits and Mercenaries
Bandits and Mercenaries" for Diplomacy Bandits and Mercenaries
About this mod Machine translation
Bandits and Mercenaries" for Diplomacy Bandits and Mercenaries
This mod requires Pejot's Diplomacy 3.3.2++ PBOD port for Warband 1.143
Check out the discussion thread for everything discussed: http://forums.taleworlds.com/index.php? topic = 192443.0
Basically an overhaul of how gangsters and mercenaries are implemented in the game, and how they function.
Version 1 includes new bandits, bandit leaders, and a slightly tweaked hunter mechanic.
Since this version only modifies troops and parties, it should be 100% savegame compatible. New elements can be generated by just leaving them for a few days.
But always back up your game currency in case I mess up. After all, I'm new to modding ;)
Feedback and suggestions appreciated :)
Thank you for going to:
Waihti&zParsifal for Diplomacy 3.3.2
Zerilius for his restoration
Pejot for his port 1.143 and polish
Ethik Mantis and Moridin for ideas, advice and support
Everyone give me a mod to try :D
This mod requires Pejot's 'Diplomacy 3.3.2+ + PBOD port for Warband 1.143
Review the discussionthread for everything there is to know at:
Basically a complete overhaul of how bandits and mercenaries are implemented in the game and how they work.
Release 1 features new bandits, bandit leaders and slighty tweaked manhunter mechanics.
Since this release only modifies troops and parties, it should be 100% savegame compatible. Just give the new elements some days to spawn.
But ALWAYS BACKUP YOUR GAMEFILES in case I screwed something up. I'm, a newbie in modmaking, after all;)
Feedback and suggestions appreciated:)
Thanks go to:
Waihti & zParsifal for Diplomacy 3.3.2
Zerilius for his fixes
Pejot for his port to 1.143 and polishing
Ethik Mantis and Moridin for ideas, suggestions and support
Everyone who gives my mod a try:D
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.