Random Clan

v0.1.1·Updated 2026-10-04

A clan that rebuilds itself each run from other clans' cards, then applies Chaos modifications.

About this mod Author’s original text

Random Clan

A Monster Train 2 clan that rebuilds itself every run.

Each card starts as a placeholder with Randomized. At run setup, those cards copy mechanics from matching donors in other clans, keep their own art, then apply a dose of Chaos modifications (cost tweaks, traits, statuses, stats, and more).

Requirements

  • BepInEx
  • Trainworks Reloaded 0.7.28+
  • Conductor 0.5.14+

How it plays

  • Pick Random as a clan (or ally).
  • On run start, every Randomized card pulls a donor of the same type/rarity (and banner/starter/champion rules).
  • Unit / Spell / Room / Champion Chaos N applies up to N wording-safe modifications from the mod registry.

Higher Chaos means more mutations. The floor for most cards is Chaos 2; the champion is Chaos 3.

Notes

  • Card and character art stay on the Random Clan placeholders — only mechanics are borrowed.
  • Randomization is seeded with the run, so the same seed rebuilds the same clan.

For modders

| Path | Role |

| --- | --- |

| Plugin.cs, ClanRandomizer.cs | Entry + orchestrator |

| patches/ | Harmony patches |

| json, textures/ | Trainworks content |

| Modifications/ | Chaos registry (Cards, Units, Rooms, Champions) |

| Copying, Snapshots/ | Donor copy + pristine restore |

Building from source needs authenticated GitHub Packages access for TrainworksReloaded.Base / Conductor (see nuget.config).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackMT2-Trainworks_ReloadedConductor-Conductor

File & checksum

Filename
Random_Clan-0.1.1.zip
File size
2.4 MiB