Monster Train 2 Relics Reloaded

v1.4.3·Updated 2026-03-17

Brings back several of the relics from the original Monster Train to Monster Train 2.

About this mod Machine translation

Monster Train 2 Relics Reloaded

Support language: English | Simplified Chinese

Brings back several of the artifacts from the original Monster Train to Monster Train 2.

Features

  • Brings back 40 artifacts which were in the original Monster Train to Monster Train 2 (See the full list below)
  • Configurable to disable any artifacts you don't want to see in-game (everything is enabled by default)
  • Their stats remain the same as in Monster Train 1

Installation

Install or manually: copy the mod contents to the 'BepInEx/plugins' folder of your Monster Train 2 installation directory.

Warning

This is a non-cosmetic mod that changes the game mechanics. Do not use it while playing any online mode as it may cause you to be banned.

Suggested Mods

Additional Relic Drafts - More relics to make up for the diluted relic pool

If you loved this or any of my other mods, feel free to tip me a coffee.

Full List of Artifacts

Clanless Artifacts

| Artifact | Original Description |

| ---------------------- | ---------------------------------------------------------------------------------------------------------------- |

| Advanced Prototype | Steward units cards get +5Attack, +5Health, Damage Shield 2 and Multistrike 1. |

| Boon of the Blacksmith | Your Pyre gets +15Attack. |

| Cheater's Hand | Draw +1 each turn, then return 1 card to the top of your draw pile. |

| Concussive Coals | 50% chance to apply Dazed 1 when an enemy unit enters your train. |

| Conscription Notice | When you first summon your Champion, gain a random unit card with +10Attack, +10Health, -1Ember, and -1Capacity. |

| Faulty Loader | Apply Dazed 3 and Melee Weakness 1 to enemy units on the bottom floor in the first wave of combat. |

| Forever Flame | Units cost -2Ember. |

| Golden Vault | As long as you have at least 25Gold, lose 25Gold when you take Pyre damage in combat instead of taking damage. |

| Hammered Chestplates | Friendly units get +5Health. |

| Hell's Banners | When you summon the second unit during a turn, gain 3Ember. |

| Improved Firebox | Gain 7Ember on the first turn of battle. |

| Infused Mallet | 25% chance to deal 5 damage when an enemy unit enters your train. |

| Iron Dropcage | Whenever you play a spell that would Ascend or Descend an enemy unit, also apply Dazed 2. |

| Light's Gift | Apply Dazed 2 to enemy units when they enter the floor below the Pyre Room. |

| Mark of a Champion | When played, your Champion gains +50% attack. |

| Mark of an Exile | When played, your Champion gains +50% max health. |

| Precious Plating | Your Pyre gets +40Pyre Health. |

| Pyrewall | Your Pyre starts each battle with Armor 15. |

| Rationing Scales | Before each battle, set Pyre health to 50. If this reduces Pyre health, gain 3Gold for each health lost. |

| Refracting Lenses | When a card with Consume is played, restore 5 Pyre health. |

| Tempered Talisman | +3 Magic Power. |

| The First Hellpact | X Cost cards get +3 to their X value when played. |

| Vapor Funnel | Apply Dazed 1 to enemy units when they enter the Pyre Room. Your Pyre gets -5Attack. |

| Winged Indulgence | Enemies get -1Attack. |

| Worn Grindstone | Friendly units get +5Attack. |

Event Reward Artifacts

| Artifact | Description |

| -------------------- | ----------------------------------------------------------------------------- |

| Abandoned Stave | +1Ember per turn for every 2 Blight cards in your deck. |

| Blood for Blood | When your Pyre kills a unit, restore 5 Pyre health. |

| Cracked Helmet | Damage spells get Piercing. |

| Dante's Cloak | +2 Magic Power' for every Blight card in your deck. |

| Ember Stasis | Playing a Blight card deals 120 damage to the front enemy unit. |

| Frozen Nostalgia | -1Capacity on each floor. +15 Magic Power. |

| Heaven's Gold | Your Pyre gets +1Attack for every 10Gold you have. |

| History of the World | +3Capacity on a random floor. |

| Immortality Potion | Friendly non-Morsel units get Endless. |

| Penitent Remains | When summoned friendly units get +2Attack for

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackMT2-Trainworks_Reloaded

File & checksum

Filename
Monster_Train_2_Relics_Reloaded-1.4.3.zip
File size
3.0 MiB