InscryptionWarning

v0.3.0·Updated 2026-10-11

Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable halo colour and strength, a badge, or an unmissable marker.

About this mod Author’s original text

InscryptionWarning

A Monster Train 2 mod that shows you, on the map, which branch the Inscryption

story event wants.

The event marks a creature with a secret 3-bit code — the path to take at each of

the next three branches. This mod highlights the matching node at each of those

three branches, and stops once the event is complete.

Configuration

BepInEx/config/InscryptionWarning.cfg

| Key | Default | Meaning |

| --- | --- | --- |

| Hint.CueStyle | Diegetic | Off, Diegetic (a soft halo behind the node), Icon (a small badge), Debug (an unmissable marker). |

| Hint.CueColor | Gold | Gold, Red or Blue, for the halo and the badge. Debug keeps its magenta. |

| Hint.DiegeticStrength | 0.6 | Halo strength, 0–1. 0.35 is subtle, 0.99 bold. Ignored by the other styles. |

Edits apply live — save the.cfg while the game is running and the next map

redraw uses the new values.

Install

Install SpecialCircumstances-InscryptionWarning with a mod manager (Gale,

r2modman, Mod Manager); dependencies come with it. Manual install:

drop InscryptionWarning.dll into BepInEx/plugins.

Requires BepInEx 5.4.2305.

Known limitations

  • Only the most recent Inscryption event is tracked.
  • The Diegetic halo sits behind the node rather than tinting it, so it can be

easy to miss. Raise Hint.DiegeticStrength or switch to Icon.

Build

dotnet build

Patches live in InscryptionWarning/patches. Build, environment and deploy

details are in the meta-repo's CLAUDE.md.

License

See LICENSE.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
InscryptionWarning-0.3.0.zip
File size
123.2 KiB