BalanceConfigurator

v3.6.2·Updated 2026-08-29

Mod that allows one to edit many aspects of the game (starting gold, max upgrade limits, max units per floor, experience gained, starting/max hand size, starting/max ember, and more!).

Screenshots 8 screenshots

About this mod Machine translation

BalanceConfigurator

Support language: English | Simplified Chinese

Non-cosmetic mod that allows one to edit fields from BalanceData, and as an example of a mod using Trainworks Reloaded that has user editable configuration.

The reward for skipping an artifact was adjusted from 25 to 75 gold

All three champion upgrades are available! (The UI doesn't handle this well)

You can change ember amount and the extra deployment ember

You can change your hand size and the maximum hand size. Here its 10. Along with 5 ember

Reward for skipping card drafts can also be adjusted

Additional QoL stats for displaying the capacities per floor if bogwurm's growth pyre is used

Display an kill count indicator for Slay triggers

Features

Ability to edit particular starting details of runs among other things:

  • Ticket values for each rarity type for cards, enhancers (shop upgrades), and artifacts
  • Example: for enhancers the rarity tickets are Common = 70, Uncommon = 30 meaning 70% chance for common, and 30% chance for uncommon.
  • Starting gold
  • Maximum hand size
  • Start of turn ember
  • Extra ember for deployment phase
  • Max ember
  • Initial cap for Dragons Hoard
  • Max cap for Dragons Hoard
  • Start of turn hand size
  • Unit Upgrade slots
  • Spell Upgrade Slots

Equipment Upgrade Slots (not useful*)

  • Maximum spawn points per floor
  • Initial Unit capacity per floor
  • Maximum number of mutators
  • Number of champion upgrades shown
  • Main class Xp factor (controls experience gained)
  • Subclass Xp factor
  • Alternate champion unlock level
  • Gold for skipping rewards.
  • (1.2.0) Chance of optional outpost dialogue after a run
  • (1.2.0) Fast dialogue multiplier
  • (1.2.0) Costs of items in shops by rarity (Cards, Enhancers, and Artifacts)
  • (1.3.0) Maximum number of entries present in Run History
  • (1.4.0) Story priority ticket counts
  • (1.4.0) Enable Shattered Halo forcing rares for Banner Drafts
  • (1.4.0) Number of options for Clan Banner Drafts
  • (1.4.0) Eliminate Run Rarity Floors (Allow Common Drafts to be found past ring 2)
  • (1.4.0) Eliminate Run Rarity Floor For Equipment Merchant (Equipment Merchant sells common equipment/rooms)
  • (1.4.0) Enable Card Mastery for all run types (Can master cards from Dimensional Challenges, Mutators, and Community Challenges)
  • (2.2.0) Options for default Deck Sort / Persistent Deck Sort.
  • (2.3.0) Option to sort deck by deployment phase hand.
  • (3.0.0) Option to modify boss relics costs in Soul Savior mode.
  • (3.0.0) Option to modify maximum card upgrade slots
  • (3.0.0) Option to modify various Soul Savior options (# of souls for 2-3 souls at start, rerolls).
  • (3.1.0) Option to start an endless run from a run with mutators or malicka's challenge.
  • (3.2.0) Option to enable lore tooltip display for Artifacts, Cards, and Characters.
  • (3.3.0) Option to display the room capacity increases per floor when using Bogwurm's Growth Pyre.
  • (3.4.0) Various Merchant service cost options added (Rerolls, Equipment Merge, Deployable, Duplicator, Purge)
  • (3.5.0) Kill count indicator for the slay trigger. (Display Base Fire Count for Triggers)
  • (3.6.0) More permissive equipment merging (i.e. Can self merge / banned combo merges) (Does not allow enemy equipment merge / merged equipment merge / merge equipment that both have abilities)

Installation / Initial Setup

It is highly recommended to use a mod manager ( Mod Manager, Gale Mod Manager, or r2modman) to install this mod. If installing manually, then Trainworks Reloaded must be installed as well.

If you don't know which mod manager to choose, then Gale Mod Manager or r2modman are preferred. Gale gives a more modern interface while r2modman UI's is similar Mod Manager without the advertisements. For more information on how to install mods visit the wiki tutorial page

Once installed via mod manager or manually. You will need to run the game once with mods enabled (there should be a button in the mod manager to run modded) to generate the configuration. Clos

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackMT2-Trainworks_Reloaded

File & checksum

Filename
BalanceConfigurator-3.6.2.zip
File size
133.4 KiB