Surrounding Indicators
Screenshots 3 screenshots
About this mod Machine translation
Mod name:
Prefix: forge
Version:
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The following are the author’s words (GuluGulu translation + manual correction)
peripheral indicators
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An interesting health indicator mod. ???? illustrate
This is a simple lightweight client mod that adds health information from any creature within range of the corners of the screen. It should work on any mob, including mobs from other mods. Additionally, it works with multiplayer games and displays other players health information!
Display creature and player health information
By default, this mod will display health information for mobs and players visible to you on the left side of the screen! You can modify the appearance of the hud in the configuration. Read the configuration guide below.
Team information
By default, health information also appears to the right of the scoreboard team member. This is useful for multiplayer games.
Configuration Guide
[common]
Maximum number of health indicators that will be displayed.
Maximum indicator display = 5
Maximum number of team health metrics that will be displayed.
maxTeamIndicatorsDisplayed = 7
The starting point of the indicator on the x-axis.
IndicatorX = 0
The starting point of the indicator on the y-axis.
Indicator Y = 0
The #Distance health indicator will detect entities.
index distance = 7.0
Enable numeric indicators next to creature names.
enableNumericalIndicator = false
x The starting point of the team indicator on the axis. (subtract from the right)
Team Metric X = 95
Determines Weather or not just player health indicators should be shown.
onlyPlayerIndicators = false
Determines Weather may not only show team health indicators.
enableTeamIndicators = false
The starting point of the team indicator on the y-axis.
Team indicator Y = 0
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Mod installation tutorial:
- Find the game relative to version
- Install the front frame
3.Put the mod into the mods folder
- Check the box to run the Mod in the launcher
enjoy~
Install & use Install: Java Edition mods (mod loader required)
- Install a mod loader first: Fabric, Forge or NeoForge — pick the one the mod requires and match your game version (without a loader, Java Edition mods do nothing).
- Unzip and read the bundled readme; in multi-version packs, pick the build that matches your game version — a mismatched build is refused at launch.
- Put .jar mods into .minecraft/mods; resource packs go into resourcepacks, saves into saves, and shaders into shaderpacks (with a shader mod installed).
- Launch the game — the loading log lists every loaded mod; seeing this one there means it is installed.
Mods with dependencies (such as Fabric API) need those installed too; mods, resource packs and saves each use a different folder.