MineColonies

by H3lay·v1.0·Updated 2021-07-09

Screenshots 1 screenshots

About this mod Machine translation

Mod name: MineColonies colonization

Prefix: forge

Version: 1.16.5

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Author's introduction (GuluGulu translation + manual correction):

MineColonies is an interactive building mod that allows you to create your own thriving towns in Minecraft. It lets your leadership skills soar by giving you everything you need to build your kingdom. MineColonies gives you the flexibility to create colonies that are as unique as each player. With so many options, you'll create a different colony every time, adapting to any biome, building within mountains, on top of mountains, under the sea, or in the sky.

The limit is your imagination!

MineColonies features NPC workers such as construction workers, farmers, fishermen, forestry workers, guards, miners, smelters, bakers, cooks, messengers, five types of animal herders, composters, and more, with more workers being developed and added as the mod grows.

It also includes specialized buildings such as warehouses, houses, town halls, barracks, libraries, universities, and even schools.

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Mod installation tutorial:

  • Find the game relative to version
  • Install the front frame

3.Put the mod into the mods folder

  • Check the box to run the Mod in the launcher

enjoy~

Install & use Install: Java Edition mods (mod loader required)

  1. Install a mod loader first: Fabric, Forge or NeoForge — pick the one the mod requires and match your game version (without a loader, Java Edition mods do nothing).
  2. Unzip and read the bundled readme; in multi-version packs, pick the build that matches your game version — a mismatched build is refused at launch.
  3. Put .jar mods into .minecraft/mods; resource packs go into resourcepacks, saves into saves, and shaders into shaderpacks (with a shader mod installed).
  4. Launch the game — the loading log lists every loaded mod; seeing this one there means it is installed.

Mods with dependencies (such as Fabric API) need those installed too; mods, resource packs and saves each use a different folder.

File & checksum

Filename
MineColonies 殖民
File size
30.3 MiB