1.16.5 Chinese version of fast building wand
1.16.5快速建筑魔杖汉化版
About this mod Machine translation
Need to decompress
Unzip and copy to mods folder
I didn’t understand how to use it even though I studied it myself.
Penguin colony 311658868
Select key
To change a wand's core and options or to undo a placement, you need to hold down the wand's option key (called OPTKEY). By default this is CTRL, but can be changed in the client configuration file. To prevent unwanted changes to your options, you can configure that SNEAK must be held down to change options or open the GUI.
wand core
The wand core is the magic stone that makes your wand work.
Each wand has a construction core. You can make your wand better by putting extra cores into it. Place your new core and your wand in a crafting grid to mount it. To switch between cores, hold down OPTKEY and left-click on an empty area with your wand. Stone wands cannot be upgraded.
Building the core
Expand your build on the side facing you. The maximum number of blocks depends on the wand layer. Hold OPTKEY and scroll to change placement constraints (horizontal, vertical, north/south, east/west, no lock).
angel core
Place a block on the other side of the block (or row of blocks) you are facing. Maximum distance depends on wand level. Right-click on an empty area to place a block in mid-air (similar to an angel block, hence the name). To do this, you need to place the block you want to place on your off-hand. If you fall deeper than 10 blocks, you cannot place a block in mid-air (there is no simple rescue tool to avoid falling into the void).
Destroy the core
Destroy the block on the side facing you (without tile entities). The maximum number of blocks depends on the wand layer. Limits work the same as constructing cores. Destroyed blocks disappear into the void, and if you make a mistake you can use the undo feature.
Options
SNEAK+OPTKEY+right-click in an empty space to open the wand's options screen.
Limitations: If limits are enabled, the wand will only place blocks in one row or column (choose North/South, East/West on the horizontal plane, Horizontal, Vertical on the vertical plane). If orientation lock is turned off, the wand will extend across the entire face of the building it is pointed at. This option has no effect in angel mode.
Direction: If set to "Player", the wand places blocks in the same direction as you would place them yourself. Target mode places a block in the same direction as its supporting block. See picture below:
Replacement: Enable/disable replacement of replaceable blocks (fluid, snow, tall grass).
Match: Select which blocks are expanded by the wand. If set to "EXACT" it will only expand blocks that are exactly the same as the selected block.
"SIMILAR" will treat similar blocks equally (such as expanded dirt and grass blocks).
"ANY" will expand any block on the front of the building you are viewing.
Random: If random mode is enabled, the wand will place random blocks from your hotbar.
Shamelessly Stolen Inspired by Quark's Trowel.
Undo
Holding SHIFT+CTRL while viewing blocks will display the last blocks you placed with a green border around them. SHIFT+CTRL+right-click on any of these will undo the action, returning all items to you. If you use destroy core it will restore blocks.
Additional features
If you have shulker boxes filled with blocks in your inventory, the wand can pull them out and place them
Botania Compatibility: The Black Hole Amulet can provide blocks like a shulker box. Having the Earth Staff/Abyss Staff in your inventory will give you unlimited dirt/pebbles at the cost of mana.
Having blocks in your off hand will place them instead of the block you are looking at
Check your stats to see how many blocks you placed using your wand
1.16+ only: Infinity Wands will not burn in lava like Nether Gear.
Install & use Install: Java Edition mods (mod loader required)
- Install a mod loader first: Fabric, Forge or NeoForge — pick the one the mod requires and match your game version (without a loader, Java Edition mods do nothing).
- Unzip and read the bundled readme; in multi-version packs, pick the build that matches your game version — a mismatched build is refused at launch.
- Put .jar mods into .minecraft/mods; resource packs go into resourcepacks, saves into saves, and shaders into shaderpacks (with a shader mod installed).
- Launch the game — the loading log lists every loaded mod; seeing this one there means it is installed.
Mods with dependencies (such as Fabric API) need those installed too; mods, resource packs and saves each use a different folder.