TooManyPlayers

v1.1.4·Updated 2026-10-11

Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.

About this mod Author’s original text

MIMESIS - TooManyPlayers

🛟 Need help or found a bug? Get support at support.doodesch.de/toomanyplayers.

Raise the hard 4-player session cap so you can host and play Mimesis with larger groups - you pick the maximum, the mod enforces it everywhere.

Mimesis ships with a hard limit of 4 players per session. TooManyPlayers rewrites every player-count check in the game - the network socket, room entry, session tracking, and the Steam lobby - to honor a maximum you configure, so you can run bigger lobbies.

Features

  • Raises the player cap from the default 4 to any value you configure (MaxPlayers, default 8).
  • One central override raises the cap everywhere at once by rewriting the single data-driven field every in-game limit check reads (waiting/maintenance rooms, room entry, session tracking).
  • Forces the network transport's client limit to your value (clamped to 32766) and re-applies it whenever a socket is created.
  • Raises the Steam lobby member cap from 4 to your configured maximum. (Steam still enforces its own ~250 hard limit at runtime.)
  • Logs the old and new cap values on startup and warns if a player fails to be added to a session.
  • Your configured value is validated and clamped to the 4-32766 range on load.

Requirements

| Component | Version |

|---|---|

| MIMESIS | 0.3.2 |

| MelonLoader | 0.7.3+ |

Installation

  • Recommended: install via a mod manager (r2modman / Gale) and let it resolve dependencies.
  • Manual: download TooManyPlayers.dll from GitHub Releases, drop it into MIMESIS/Mods, then launch the game once to generate the config file at UserData/MelonPreferences.cfg.

Configuration

Stored in UserData/MelonPreferences.cfg under the [TooManyPlayers] category.

| Option | Description | Default | Values/Range |

|---|---|---|---|

| MaxPlayers | Maximum number of players allowed in a session (display name "Maximum Players"). Values below 4 or above 32766 are clamped on load. | 8 | 4 - 32766 (clamped) |

Usage

There are no keybinds and no in-game UI beyond the standard MelonPreferences config.

  • Install the mod and launch the game once to generate UserData/MelonPreferences.cfg.
  • Set MaxPlayers under the [TooManyPlayers] category to your desired cap.
  • Relaunch the game.

Host-side requirement: the cap is enforced by the host/server, so the player hosting the lobby or session must have the mod installed and configured for the larger group to take effect.

Compatibility

Built for Mimesis 0.3.2 / MelonLoader 0.7.3.

Links

Source and releases: github.com/DooDesch-Mods/Mimesis-TooManyPlayers

AI disclosure

The mod icon is AI-generated.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
TooManyPlayers-1.1.4.zip
File size
145.9 KiB