damagediff

v1.0.0·Updated 2026-05-31

[Personal use] A specially designed player injury multiplier adjustment module is for personal and internal testing only.

About this mod Machine translation

Player-customized damage reduction module (damagediff) - Personalized version

This is a MelonLoader module designed for personal internal testing and use.

🌟 Features

-Dynamic damage reduction: Reduce damage by 70% by default, greatly improving survival rate.

  • Completely customizable: Supports modification of UserData/MelonPreferences.cfg, or directly pulls the slider to adjust with the ConfigurationManager in the game!
  • Accurate judgment: It is only effective for the player himself and does not affect the monster's blood volume at all.

⚠️ Description

This mod is for personal use only and full compatibility with other unofficial mods is not guaranteed.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoaderNeoMimicry-MimicAPI

File & checksum

Filename
damagediff-1.0.0.zip
File size
128.9 KiB