Wedge Beetles
Added Wedge Beetles to Monster Hunter's world with plans to add more
Screenshots 8 screenshots
About this mod Machine translation
Content introduction:
Added Wedge Beetles to the world of Monster Hunter with plans to add more! Currently some of them are in mid-air and planning how to spawn world objects so I can make it look more natural. If you decide to play this mod online, please keep in mind that other people will look at you weird when you swing like Spider-Man because they can't see the wedge beetle of their world without my mod.
Version 2.0 includes
ancient forest
Part 08: Add 2 to the large vine wall.
Verse 11: Add 1 to the trunk and you're damned down. Don't let Ratholos leave.
Section 13: Above the Vine Wall
Add 1 Section 14: Add 1 above the vine wall
Verse 15: Adding 3 I think... 2 I know about the vine wall and another fine wall at the end of verse 15
WildSpire wasteland
Section 7: 1, dead tree. It's getting better now...
coral heights
Section 12:1, you're usually there against Kirin/Legiana and they try to get back to the next one. That big vine took a lot to climb, so I added a wedge beetle there.
Section 08: Section 4, one in section 10 is the pit, on the other side is section 2, section 2 is the vine where you fight Paolumu.
rotten vale
Section 11: 2, a camp above a vine wall. The other one is at the end of the mushroom, but that doesn't work at the moment. I need to figure it out...
Section 07:1, On the Bone.
Section 08:1, by Dear
Elders rest
Verse 8:2, One by the Eastern Camp and the other by the Gajalakas, you shall be cast away, but shall not return
Verse 4: 1, by Daora's Nest. Usually there are 2, but now I've added a 3rd so you can get to the nest faster.
Section 3: 1. When you plan/update frequently with Dora or Bazel, go through the big vines
I'm almost done with the mod, just need a few tweaks. The next step on the list is figuring out how to add world objects so that the wedge beetle looks more natural. I would like to discuss a bug in Rotten Vale in Section 11. I mean, there's no need to fix it but I want to fix it.
compatibility
I'm adding this in case anyone asks...as long as they don't mess with my modified stage files it should be fine but if you find it doesn't work let me know what other mods you have installed and I'll add it to this list.
Updated to 2.0
Please delete the previous st102, st103, st105 folders before installing the new version. it won'
Game: Monster Hunter: World
Author: Dave uRrr
Original post address:
Installation method:
Automatic (recommended):
Download the "Monster Hunter Mod Management Tool" or "Hunting Mod Box";
Put the downloaded compressed package into the Mod management tool for automatic installation and management;
Manual:
- Download the compressed package;
- Place the "nativePC" folder in the compressed package into the game directory;
- If you want to uninstall, just delete the "nativePC" folder
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.