Partially enhanced skill effects
Slightly adjusted frequently used skills
Screenshots 3 screenshots
About this mod Machine translation
Slightly adjusted frequently used skills
After reading a lot of skill optimization plans in forums, I suddenly thought of adjusting them myself. If you like it, just get it yourself.
2019/5/28 Updated to the ancient deer-headed version. The skills are still modified as below, but the new demon hunter skills will be displayed.
The specific changes are as follows (original data in brackets):
Attack:
LV1: Basic attack power +5 (3), understanding rate +1% (0%)
LV2: Basic attack power +10 (6), understanding rate +2% (0%)
LV3: Basic attack power +15 (9), understanding rate +3% (0%)
LV4: Basic attack power +20 (12), understanding rate +4% (5%)
LV5: Basic attack power +25 (15), understanding rate +5% (5%)
LV6: Basic attack power +30 (18), understanding rate +6% (5%)
LV7: Basic attack power +35 (21), understanding rate +7% (5%)
Defense:
LV1: Defense +10 (5), all attribute resistance +3 (0)
LV2: Defense +20 (10), all attribute resistance +4 (0)
LV3: Defense +30 (15), all attribute resistance +5 (0)
LV4: Defense +40 (20), all attribute resistance +6 (3)
LV5: Defense +50 (25), all attribute resistance +7 (3)
LV6: Defense +60 (30), all attribute resistance +8 (3)
LV7: Defense +70 (35), all attribute resistance +9 (3)
Physical recovery amount UP:
LV1: Recovery amount 1.3 times (1.1)
LV2: Recovery amount 1.6 times (1.2)
LV3: Recovery amount 2.0 times (1.3)
Fire, water, ice, thunder, dragon resistance:
LV1: Resistance +10 (6), Defense +10 (0)
LV2: Resistance +20 (12), Defense +20 (0)
LV3: Resistance +30 (20), Defense +30 (10)
Poison, paralysis, sleep, and blast attributes are enhanced:
LV1: The accumulated value becomes 1.1 times (1.05)
LV2: The cumulative value becomes 1.2 times (1.1)
LV3: The cumulative value becomes 1.3 times (1.2)
Normal bullets·Normal arrows/Penetrating bullets·Dragon arrows/Scatter bullets·Strong shot enhancements:
Power UP: 10%→20%
see through:
LV1: Heart rate +5% (3%)
LV2: Heart rate +10% (6%)
LV3: Heart rate +15% (10%)
LV4: Heart rate +20% (15%)
LV5: Heart rate +25% (20%)
LV6: Heart rate +30% (25%)
LV7: Heart rate +35% (30%)
Very understanding:
LV1: The damage multiplier of knowing attacks is increased to 1.3 times.
LV2: The damage multiplier of knowing attacks is increased to 1.5 times. (1.35)
LV3: The damage multiplier of knowing attacks is increased to 1.7 times. (1.4)
concentrated:
LV1: The meter increase rate is UP by 10% (5%), and the charging time is shortened by 20% (5%).
LV2: The meter increase rate is UP by 20% (10%), and the charging time is shortened by 40% (10%).
LV3: The meter increase rate is UP by 30% (20%), and the charging time is shortened by 60% (15%).
King of Destruction:
LV1: Cumulative damage to the part is 1.3 times (1.1)
LV2: Cumulative damage to parts is 1.5 times (1.2)
LV3: Cumulative damage to parts 1.7 times (1.3)
KO technique:
LV1: The power of fainting is 1.3 times (1.1)
LV2: The power of fainting is 1.5 times (1.2)
LV3: The power of fainting is 1.7 times (1.3)
Capture stamina:
LV1: Gas reduction power 1.3 times (1.1)
LV2: Gas reduction power 1.5 times (1.2)
LV3: Gas reduction power 1.7 times (1.3)
Feiyan:
The power of jumping attacks is increased to 1.2 times (1.1)
Power Liberation:
LV1: When the skill is activated, the heart rate will be +10% and the endurance consumption will be reduced by 10%.
LV2: When the skill is activated, the heart rate will be +20% and the endurance consumption will be reduced by 20% (10%).
LV3: When the skill is activated, the heart rate will be +30% and the endurance consumption will be reduced by 30%.
LV4: When the skill is activated, the heart rate will be +40% and the endurance consumption will be reduced by 40% (30%).
LV5: When the skill is activated, the heart rate will be +50% and the endurance consumption will be reduced by 50%.
Challenger:
LV1: When the skill is activated, basic attack power +5 (4), understanding rate +5% (3%)
LV2: When the skill is activated, basic attack power +10 (8), understanding rate +10% (6%)
LV3: When the sk …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.