Buster Sword

by UberGrainy·v1.0·Updated 2018-12-13

Screenshots 5 screenshots

About this mod Machine translation

Everyone loves the sword in Final Fantasy 7. Based on the remake. No plans to do other versions (I don't like them).

Includes replacements for all Greatswords up to Wyvern Ignition, Taroth and Lunastra.

我使用DemonZariche和DoubleBrewski的Oblivion / Skyrim Buster Sword模型作为基础(完全重新映射和重新纹理),并且手柄纹理再次来自Phate3的Dragonslayer。

Japanese explanation: はこの下です.

notes:

  • 当它们应该是平坦的时候,有些部分仍然像圆形一样闪耀,但它们并不那么明显,我接近多边形限制,所以我把它保持原样。
  • There may be some tiny visible UV seams here and there.

-The blade length is slightly shorter than it should be so it doesn't get caught on the floor.

List of known weapon folders:

bs_two002 =Buster's Blade

bs_two003 = Ax blade used by Jagras Hacker and similar weapons

bs_two007,008 = Taroth weapon

bs_two009 = Lunastra weapon

two009 = Deviljho GS

two010 = Wyvern Ignition

parts/op_two003 = Jagras skin

You can check which is which by renaming the folders and then reopening the Workshop Greatsword making list (it will update)

Install:

Download one of the main archives. Select the folder to extract. "BS_two000x" is a weapon with attached parts. If you extract these, you will need to extract the parts folder to hide these parts. "Two000x" is a unique weapon model. You must extract the folder "mod_wp_cloudGS" for the textures. If you see any floating logos, you need to install the optional "Badges" folder file to hide the badges.

All files and folders go into Steam\Steamapps\common\Monster Hunter World\

Optional archive extraction to the same folder (overwriting).

Uninstallation:

If you want to revert to the original, simply delete the mod files in these folders:

NativePC\pl\wp\two\mod_pl_cloudGS\

NativePC\pl\vfx\efx\wp_TU\two\two010\

NativePC\pl\wp\two\ whatever folders you decided to extract.

integral:

Model originally made by DemonZariche and DoubleBrewski for Oblivion and Skyrim. I borrowed the handle texture from Phate3's Dragonslayer.

Thanks to Vuze's unpacking tool, daemon1's raw texture converter (correct offset values ​​are usually around 100 to 118), FineNerd's MHWTexConvert for converting DDS to BC7, Predator for the MT Framework tool import for reference, CrazyT's BlenderMhwModelImporter and JodoZT's Better MHW texture converter.

Special thanks to people reporting issues and helping others in the forum.

Mods used in screenshots:

Custom Taroth Armor

Sexy Berserker Valhazak Armor

Subtle Clarity Reshade

Simple female face texture

Canine Palico

longer double tail

Handler's side hairstyle

longer ponytail

lower tight braids

Asymmetrical waves long

Cuter straight long hair

Lumu Pawpad Hammer

Gathering Center Girls – Summer Swimwear

Wigler World

Character preset

More character presets

Everybody's favorite sword from Final Fantasy 7. Based on the remake version. No plans to do the other versions (I don't like them).

Includes replacements for all Greatswords up to Wyvern Ignition, Taroth and Lunastra.

I used DemonZariche and DoubleBrewski's Oblivion/Skyrim Buster Sword model as a base (completely remapped and retextured), and the handle texture is from Phate3's Dragonslayer again.

Japanese explanation: はこの下です.

Notes:

  • Some parts still shine as if round when they should be flat, but they're not that noticeable and I'm close to the polygon limit so I left it as-is.
  • There may be some minor visible UV seams here and there.
  • Blade length is slightly shorter than it should be, so that it doesn't clip through the floor.

Known weapon folder list:

bs_two002 = Buster Blade

bs_two003 = axe blade used by Jagras Hacker and similar weapons

bs_two007, 008 = Taroth weapons

bs_two009 = Lunastra weapons

two009 = Deviljho GS

two010 = Wyvern Ignition

parts/op_two003 = Jagras skin

You can check which is which by renaming folders and then re-opening the Workshop Greatsword crafting list (it'll update)

Installation:

Download one of the main archives. Choose which folders you wish to extract.  "BS_two000x" are weapons that have attached parts. If you extract these, you'll need to extract the parts folders to hide those parts …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
巴斯特之剑
File size
2.0 KiB
SHA-256
ea98f051b25d3763eee709ad3b0241b7d9d290571902a7dce819c564e7570b4c
Stored at
2026-10-07 17:31