Burning Release Arrives: Hayate, Black Yachidori Kamui Technique, Reincarnation of Shinra, Gohachi Flash, Super Round Dance Roar Three Styles, Zero Solution Taito 3.0
Zero solution tachi 3.5
Screenshots 1 screenshots
About this mod Machine translation
Zero solution tachi 3.5
3.0 demo recorded by myself, no actual combat
Practical version 2.0 of group friends recording
6/18 Added text UI display. If the energy ui is not displayed due to system and other reasons, you can change it to text ui display in the "Button uiMax mode setting.lua" text in the nativePC\LuaScript directory. If the UI does not display or it takes a while to enter the game, you can try updating the graphics card driver.
5/3 Fixed the problem of energy loss in interfaces such as changing clothes
Tip: Please use the game default keys for derivation. Do not use shortcut keys or change keys.
Otherwise it won't trigger.
If you feel uncomfortable using the default settings, you can open the key.lua file in the LuaScript folder (open with Notepad), which contains detailed information on changing keys.
Comprehensive changes:
Attack range and recoil rate slightly increased
Soften the attack without jamming the flesh
Most moves can be turned 360°
Air blade slot air consumption Air blade 1 Air blade 2 Air blade 3 halved
Increase the detection time to 1 second
The time to dominate the body successfully is 2 seconds. Seeing the cut does not consume energy.
Oiai's judgment and invincibility frames have been increased to 1 second [If Oiai is beaten from frame 0 to frame 60, a successful Iiai will be triggered]
Time to receive the knife is 15 seconds
The action of holding the knife removes the retreat (restoring the action of holding the knife in Rise 3)
Climbing to the dragon speed up
Retract the knife to reduce forward sway
No need to place the knife, just cut and use the knife
Combo changes:
Increased combos: draw the sword twice, step forward and pick up, unparalleled slash, rapid slash, crescent moon rising to the sky move
The derivation after straight cut is changed to cross cut
Air Blade Thrust changed to Flying Slash
[The flying insect energy picture will only be displayed in DX11 mode]
Energy and Flying Insect Picture Switch Buttons:
Keyboard F5 key is on, F6 key is off [default is on]
Energy and flying insect ui position are set according to game 1920 * 1080 resolution and computer 100 scaling
If you feel that the UI position is wrong, please set the game to 1920 * 1080 resolution and PC to 100 zoom
Or you can also change the position of the energy ui yourself
Press the "Shif" key on the keyboard and the "+" plus sign key on the numpad
Press the "Shif" key on the keyboard and the "-" minus sign on the numpad
They are to adjust the left and right positions of energy ui respectively.
Press the "Alt" key on the keyboard and the "+" plus sign key on the numpad
Press the "Alt" key on the keyboard and the "-" minus sign on the numpad
They are to adjust the upper and lower positions of energy ui respectively.
Xiang Chong UI adjustments:
Press the keyboard's " [ " and the numpad's " + " plus sign key
Press the " [ " on the keyboard and the " - " minus sign on the numpad
They are to adjust the left and right positions of Xiang Chong UI
Press the keyboard's " ] " and the numpad's " + " plus sign key
Press the keyboard " ] " and the numpad's " - " minus sign key
They are to adjust the upper and lower positions of Xiang Chong UI respectively.
Schematic diagram of keyboard keys that need to be pressed to switch UI and adjust UI
As shown in the picture, this is DX11. Click to open and it will be DX12.
Energy system: (If the energy pattern is not displayed, it can be changed to text UI display in the text "Button uiMax mode setting.lua" in the nativePC\LuaScript directory)
[At this time, it is full energy red sword mode, and a red sword icon will appear on the right]
Accumulate energy by hitting enemies to reach full energy (15)
Then enter the red knife mode
GIF
After entering the red sword mode, there will be a red sword icon, and the energy will be reduced by 1 point every 2 seconds.
if energy = 5
At this time, entering the state of holding the sword again will trigger the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.