Swap Starting Weapon
Allows you to replace any character's starting weapon with one of your choosing.
About this mod Author’s original text
This is a simple mod that allows a player to replace the starting weapon of their character upon first level-up.
On your first level-up, you will be presented with 3 weapons to choose from (no tomes). When one of these weapons are chosen, they will replace your starting weapon.
If you want no weapon (pacifist run), then click "Skip" or "Banish".
If you do not want to replace your starting weapon, click "Refresh". Anything you select from here will be added to your inventory without replacing your starting weapon.
This is the BepInEx version. MelonLoader version is available here
Installation Instructions:
- Download the mod
- Install BepInEx 6 to Megabonk
- Unzip and copy the enclosed "SwapStartingWeapon.dll" into \Megabonk\BepInEx\plugins
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: