ShadowFix
Enable dynamic shadows in-game.
About this mod Author’s original text
ShadowFix
Megabonk mod which enables Unity's dynamic shadows in-game
Why?
Megabonk has dynamic shadow quality settings in the menu:
Those settings work just fine for the shadows in the main menu:
However, there are no shadows in-game!
This could have been an artistic decision or maybe something done for better performance, but with this mod at least you have a choice.
Mod settings
The mod has 5 settings in its config file (located at (GameDirectory)/BepInEx/config/ShadowFix.cfg)
DisableBlobShadow (DEFAULT: True)
Disable the player circle (blob) shadow.
EnablePlayerShadow (DEFAULT: True)
Enable dynamic shadows for the player.
Note: You can have both of them on or off at the same time without issues.
TwoSidedShadows (DEFAULT: True)
Makes it so scene objects have two-sided shadow rendering. Fixes some shadow artifacts mostly present on Desert houses.
EnableNPCShadows (DEFAULT: False)
Enable shadows for enemies. Disabled by default because it has a few small visual artifacts when enemies die and it's not recommended for low end devices.
ShadowDarkness (DEFAULT: 0.8)
Darkness of the dynamic shadows.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: