ShadowFix

v1.1.2·Updated 2025-10-26

Enable dynamic shadows in-game.

About this mod Author’s original text

ShadowFix

Megabonk mod which enables Unity's dynamic shadows in-game

Why?

Megabonk has dynamic shadow quality settings in the menu:

Those settings work just fine for the shadows in the main menu:

However, there are no shadows in-game!

This could have been an artistic decision or maybe something done for better performance, but with this mod at least you have a choice.

Mod settings

The mod has 5 settings in its config file (located at (GameDirectory)/BepInEx/config/ShadowFix.cfg)

DisableBlobShadow (DEFAULT: True)

Disable the player circle (blob) shadow.

EnablePlayerShadow (DEFAULT: True)

Enable dynamic shadows for the player.

Note: You can have both of them on or off at the same time without issues.

TwoSidedShadows (DEFAULT: True)

Makes it so scene objects have two-sided shadow rendering. Fixes some shadow artifacts mostly present on Desert houses.

EnableNPCShadows (DEFAULT: False)

Enable shadows for enemies. Disabled by default because it has a few small visual artifacts when enemies die and it's not recommended for low end devices.

ShadowDarkness (DEFAULT: 0.8)

Darkness of the dynamic shadows.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
ShadowFix-1.1.2.zip
File size
89.9 KiB