MoreShopUpgrades
Manual fire with stamina and weapon swap, plus new shop upgrades (Auto Fire, Stamina, Fire Rate, More Pots, Silver Pots, Auto Pots, Faster Shrines, Slow Timer, More Choices, extra tome/weapon slots) a
About this mod Author’s original text
MoreShopUpgrades
New permanent shop upgrades, a manual fire mode with stamina and weapon swap, and quality-of-life tweaks for Megabonk. Built and tested against game version 1.0.69 with BepInEx 6 IL2CPP (be.755).
The mod is two plugins: MorePots (almost everything) and MoreSlots (extra tome and weapon slots). Every feature can be turned off or retuned in the config.
Watch the gameplay video on YouTube
Contents
- Shop upgrades
- Changes to the game's own upgrades
- Manual fire
- Quality of life
- Behind the scenes
- Installation
- Configuration
- Updating and uninstalling
- Troubleshooting
- Credits
Shop upgrades
New upgrades keep their levels in this mod's own file, never in your game save.
| Upgrade | Levels | Price | What it does |
|---|---|---|---|
| More Pots | 5 | 100 / 200 / 300 / 400 / 500 | Doubles pot spawns per level (2x up to 32x) |
| Silver Pots | 1 | 50 | Every pot spawns as the game's silver pot (its own model and drop) |
| Auto Pots | 6 | 200 each | Pots in range break by themselves, and their silver flies to you. Range 4 at level 1, doubling each level (up to 128) |
| Faster Shrines | 10 | 200 each | Charge shrines fill faster: each level removes 10% of the charge time, and level 10 is instant |
| Auto Shrine Rewards | 1 | 300 | Charge shrine rewards are picked for you instantly: the highest rarity, or random |
| Slow Timer | 3 | 50 each | The stage timer runs 2x / 4x / 8x slower. Gameplay speed is unchanged |
| More Choices | 4 | 200 each | +1 option per level on level-up. The list scrolls |
| Auto Fire | 1 | 200 | Hold the fire button to keep firing while stamina lasts |
| Stamina | 10 | 50 (levels 1-4), 100 (5-8), 150 (9-10) | +2 max stamina per level (base 5) |
| Efficiency | 10 | 50 (levels 1-4), 100 (5-8), 150 (9-10) | Each weapon costs less stamina to fire: -0.1 per level for levels 1-5, then -0.05 per level (from 1 down to 0.25) |
| Fire Rate | 6 | 50 (levels 1-4), 100 (5-6) | One more fire action per 0.5 s per level (up to 7) |
| Recharge | 10 | 50 (levels 1-4), 100 (5-8), 150 (9-10) | Stamina refills 0.5 per second faster per level (base 1) |
- Refunds undo one level at a time and return what that level costs now.
- Each upgrade's shop description lists every level's effect, with your current level highlighted.
Changes to the game's own upgrades
| Upgrade | Change |
|---|---|
| Tome slots | +4 more tome slots (6 total), 135 silver each |
| Weapon slots | +4 more weapon slots (6 total), 125 silver each |
| Silver | Retuned: +10% silver per level (instead of +2.5%), and level N costs 50 x N (instead of rising steeply to 442) |
Manual fire
On by default: weapons no longer attack on their own. They fire when you press the fire button (left mouse, or R1 / RB on a controller). To get the game's normal auto attacks back, set Enabled = false under [ManualFire] in the config.
- Stamina.
- Each fire action costs stamina for every weapon it fires.
- Stamina refills while you're not firing.
- The stamina bar shows under the character.
- The Fire Rate upgrade limits how often you can fire (one action per 0.5 s, more with upgrades).
- Auto Fire. Without the Auto Fire upgrade, each press fires once. With it, holding the button keeps firing.
- Passive weapons (Aura, Dragon's Breath, Frostwalker, Space Noodle).
- They stay on but deal 10% damage, and show gray, until triggered.
- Each trigger gives them a full-damage window and their normal colour.
- Holding with Auto Fire keeps them at full damage.
- Aegis and Chunkers are unaffected and work as usual.
- Weapon swap.
- D-pad left / right cycles through your weapons, then All.
- On the keyboard, the number keys pick directly: 1 to N for each weapon, N+1 for All.
- A popup in the bottom left shows the choice, with the neighbouring options at its sides. It turns like a carousel as you switch, and All is shown as a blue XP gem labelled "ALL WEAPONS".
- Switching plays the pot breaking sound (PotBreakSound under [WeaponSwap] turns it off).
- Fire fee
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: