SunBeamMod

v1.0.2·Updated 2025-08-05

A custom spell that summons a beam of light and fire from the sky

About this mod Author’s original text

Sun Beam Mod

A custom spell mod for Mage Arena that summons a powerful pillar of fire from the sky.

Spell Effects

  • Summons a large pillar of fire that deals 25 damage per second to all players within its area.
  • The beam slowly expands over its duration, increasing its effective range.
  • Features a dynamic visual effect with sound, rotation, and fade-out.

Requirements

  • BepInEx: Required modding framework (version 5.4.21.0 or later).
  • ModSync: Essential for multiplayer compatibility. Recommended for all players, though only the host needs it for the mod to function.
  • BlackMagicAPI: The API for adding custom spells. Developed by [@D1GQ]

Installation

  • Ensure BepInEx is installed in your Mage Arena game directory.
  • Install ModSync and BlackMagicAPI if not already present, following their respective instructions.
  • Install the Sun Beam Mod.

In-Game Details

  • Spell Type: Page (lootable from chests, pots, etc.; spawns randomly).
  • Name: "Solar Beam" (standardized name).
  • Cooldown: 25 seconds.
  • Behavior: Casts a fiery pillar that expands, rotates, and fades, dealing damage to all players inside, including the caster (friendly fire enabled).

Changelog

  • Version 1.0.1 + 1.0.2:

-Fixed errors loading the spell ingame (sound and textures)

  • Version 1.0.0 (Released):
  • Initial release with core functionality: summoning a damaging, expanding fire pillar.
  • Added sound, visual effects, and multiplayer compatibility via ModSync.

Known Issues

  • The beam may be hard to see from inside due to one-sided textures; a ground fog effect helps visibility.
  • Ensure all required mods are updated to avoid compatibility issues.

Troubleshooting

  • Spell Not Appearing: Verify BlackMagicAPI and ModSync are installed and updated.
  • No Damage: Check that the host has the mod active and players are within the beam's radius.
  • Visual Glitches: Ensure SunBeam_BeamTexture.png is in BepInEx/plugins/SunBeamMod/Sprites.

Credits

  • Developer: [Neon]
  • BlackMagicAPI: Created by @D1GQ

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackD1GQ-BlackMagicAPIhiccup-ModSync

File & checksum

Filename
SunBeamMod-1.0.2.zip
File size
873.6 KiB