IronVerdict
A custom spell that summons a wall of iron from the sky which provides swift cover
About this mod Author’s original text
Iron Verdict Mod
A custom spell mod for Mage Arena that summons a massive metallic wall from the sky to block players and spells.
Spell Effects
- Summons a wide, tall metallic wall that drops from the sky, embedding into the ground.
- Blocks both players and spells, serving as a defensive barrier.
- Features a falling sound effect that plays during descent and a burst of brown-gray particles on impact, fading over 3 seconds.
- Remains stationary for 20 seconds before sinking into the ground.
Requirements
- BepInEx: Required modding framework (version 5.4.21.0 or later).
- ModSync: Essential for multiplayer compatibility. Requires matching on host and client (modsync = "all").
- BlackMagicAPI: The API for adding custom spells. Developed by [@D1GQ].
Installation
- Ensure BepInEx is installed in your Mage Arena game directory.
- Install ModSync and BlackMagicAPI if not already present, following their respective instructions.
- Install the Iron Verdict Mod or manually place the IronVerdictMod folder in BepInEx/plugins.
In-Game Details
- Spell Type: Page (lootable from chests, pots, etc.; spawns in team chests).
- Name: "Iron Verdict" (standardized name).
- Cooldown: 50 seconds
- Behavior: Wall drops from 50m above with velocity, embeds 0.5m into the ground, and blocks for 20 seconds before sinking.
Changelog
- Version 1.0.0 (Released):
- Initial release with core functionality: summoning a blocking metallic wall.
- Added falling sound, impact particles, and multiplayer compatibility via ModSync.
- Implemented embedding on slanted ground and layer-based spell blocking.
Known Issues
- The wall may occasionally tip if terrain is extremely uneven; constrained rotation helps but may not fully prevent on steep slopes.
Credits
- Developer: [Neon]
- BlackMagicAPI: Created by @D1GQ
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackD1GQ-BlackMagicAPIhiccup-ModSync