HitMarker

v0.1.4·Updated 2025-08-23

Shows a visual marker when your attacks hit an enemy.

About this mod Author’s original text

Hit Marker

This mod adds a visual marker when your attacks hit an enemy.

It is a client-side mod.

Features

Items:

  • Works with all items in the game

Spells:

  • Works with all spells in the game, except for the Wisp

Notes:

  • Hit markers currently do not work on Golems.

Requirements

  • BepInEx
  • ModSync (Optional) - This mod is only usable when the host has it.

Installation

  • Install BepInEx if you haven’t already.
  • Download the mod files.
  • Extract the files into your game’s directory.
  • Place the HitMarker.dll file in the following folder: BepInEx/plugins/HitMarker/

Known Issues

  • Sometimes when casting the Rock spell, if another player walks near the rock after it lands, a hit marker may appear even though no hit actually occurred

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HitMarker-0.1.4.zip
File size
157.7 KiB