ShipyardDiscardChangesFix
[OBSOLETE] Use this when your shipyard discard changes ain't discarding
About this mod Author’s original text
Issue has been resolved in the main client. Please remove this mod. Behavior has been dummied out to prevent interfering with the official fix.
I told my buddy I would shill for him to get swords in the game.
Bossa, please put swords in the game. #swordsforsal
This fixes the behavior of if you had added uncrafted sections to your ship and triggered the ship to be reloaded (either through reloading your save or moving far enough to get it unloaded), not being able to discard changes and things super exploding if you tried to undock with those uncrafted changes.
Special thanks to Ahrya for the world save to reproduce the issue.
Contact Nines#9378 on discord for any issues.
Check out the new and very empty Lost Skies Projects discord to watch the train wreck when the next game update breaks all of my mods!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: