Zangetsus Modpack
Built around Wesley's Moons. 50 moons, 15 interiors, 33+ moon-tailored enemies, 17 traps, 15 weathers and tons of scrap, plus health regen, suit wardrobe tools, vote kicking and more QoL, graphics and
About this mod Author’s original text
Zangetsu's Modpack
A Wesley's Moons-focused Lethal Company overhaul. This pack is built around the Magic Wesley content suite and layers a huge amount of new content on top of it: moons, interiors, enemies tailored to each moon, traps, weathers and a mountain of scrap. Quality of life, graphics and performance mods then smooth everything out.
By the Numbers
| | |
|---|---|
| Moons | 50 |
| Interiors | 15 |
| Enemies | 33+, tailored to each moon |
| Traps | 17 |
| Weathers | 15 |
| Scrap | Tons, mostly from Wesley's mods |
Changelog
1.1.0
- Added NaturalHealthRegen
- Added SuitWardrobeSimple
- Added BeefsCraftyCreatures, 3 new enemies
- Added MajorityVote
- Added BasedSpectateMode
- Updated configs and bumped several mods to their latest versions, including Wesley's Moons, Interiors, Enemy Variants, Shenanigans and Open Body Cams
The Essentials
The core of the pack.
- Wesley's Moons, Wesley's Interiors, Wesley's Weathers and MorvDonalds: the heart of the pack, with new places to land, explore and scavenge.
- Mirage: Never trust what you hear.
- Gold Scrap:
- Lethal Hands: Box mf's
- LethalCasino with the v81 Patch: gamba
- Lethal Moon Unlocks: moons unlock through progression
- RDC World Cosmetics: extra cosmetics
Major Game Changers
Weathers
- Legend Weathers
- LethalElementsForky
- Combined Weathers Toolkit
- Generic Weathers
- Beef's Curious Climates
- Kenji's Weathers
- Temporal Storm
Systems
- Malfunctions: random ship malfunctions
- Lategame Upgrades: In Alternate Currency mode
Game Changers
- CursedScraps
- Emergency Dice: spawns tweaked
- HAI Laser Weaponry
Enemies & Traps
Enemy spawns are configured per moon.
- Shambler Enemy
- SnatchinBracken
- Extra Enemy Variety
- Jinn and Observer
- GTA 6 ARL
- Biodiversity
- BeefsCraftyCreatures: 3 new enemies
- The Cabinet
- Smart Enemy Pathfinding
- Devious Traps
Extra Moons & Interiors
Alongside the Wesley content:
- Habitat Interior
- 43 Coralation
Quality of Life
Cruiser
- Better Vehicle Controls
- Cruiser Improved
- Cruiser Courier: The Cruiser will always be by your side
Everything else
- NaturalHealthRegen: health slowly regenerates over time
- MajorityVote: Majority vote
- BasedSpectateMode: Better spectating
- Open Body Cams:
- Very Late Company: join a run in progress
- No Galetry Penalty, No Company Penalty and Generic Gordion Overhaul
- InstantBuy
- Coroner: shows cause of death.
- ScienceBird Tweaks
- Drawable Whiteboard
Graphics & Sound
- Chameleon: configured per moon
- Thistle Nebula Archive Ambience
- Unique Item Sounds
- Revisit Stingers:
- Camera Overhaul and First Person View
- Coil-Head Stare
- More Blood
- Runtime Icons: Better Rotations
- Contour (Universal Radar) and Fortnitification Scanner
- Ship Loot Total, Hide Chat and Hide Player Names
Performance
- Lethal Performance
- Cull Factory
- Async Loggers and Cleaner Logs
- Pathfinding Lag Fix and Starlancer AI Fix
- Fix Plugin Types Serialization
- BepInEx Faster Load AssetBundles Patcher
Also Included
- Wesley extras: Wesley's Enemy Variants, Wesley's Shenanigans, Decrepit Store and Custom Story Logs Fixed
- Lobby & cosmetics: MoreCompany, More Suits, Too Many Suits, Suit Saver, SuitWardrobeSimple, Lethal Posters and Lethal Emotes API
- Small tweaks: Improved TAB Slot, Moved Magnet Switch, Land From Orbit, BetterEXP, Loading Info and Dungeon Generation Plus
- Bug fixes: Lethal Fixes, Mask Fixes, Revive Desync Patch and several other patches
- Config menus & frameworks: LethalConfig and LethalSettings, plus the usual libraries (LethalLevelLoader, LethalLib, WeatherRegistry, CSync and so on)
Installation
- Install the modpack through the Mod Manager or r2modman.
- Launch Lethal Company from the mod manager.
- Make sure everyone in your lobby runs the same version of the modpack.
Notes
- This is a large modpack, so the first launch can take a while.
- Many mods sync their config from the host, so the host's settings are the ones that count.
- If something breaks, check the B
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: