WhoIsTalking
Shows who is talking in voice chat in the bottom-right corner, with a mic dot that pulses with their voice. Client-side.
About this mod Author’s original text
Who Is Talking
Shows who is talking in voice chat in the bottom-right corner of your screen.
- Each speaker's name gets a green mic dot that pulses with how loud they are.
- The newest speaker shows at the bottom, and names fade out a moment after people stop talking.
- Dead players can only be heard by other dead players, so their names are hidden while you're alive. Once you're dead you'll see them, marked "(dead)".
- Client-side. Only you need it, and it works in any lobby.
Config
Edit WhoIsTalking.cfg, or use your mod manager's config editor.
| Setting | Default | What it does |
|---|---|---|
| General / ShowYourself | true | Show your own name when you talk |
| General / ShowDeadPlayersWhileAlive | false | Show dead players' names even though you can't hear them |
| Layout / MaxNames | 8 | Most names shown at once |
| Layout / FadeSeconds | 0.6 | How long a name stays after someone stops talking |
| Layout / Scale | 1 | Size of the list |
| Layout / OffsetFromRight | 24 | Gap from the right edge of the screen |
| Layout / OffsetFromBottom | 140 | Gap from the bottom edge of the screen |
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: