WhoDiedFirst
This mod just tells you who died first.
About this mod Author’s original text
WhoDiedFirst
Just a mod that will display who died first.
How to Use
- Opening up the chat window and typing /wdf will display who died first last round, if anyone did die. Only the person typing the command will see the message.
- The spectator's screen is now ordered by who died first with a number appearing next to them. This also includes those who DC.
- If the player appears on the end of round notes, then it will say who died first as well.
Config Settings
Here are the list of config settings you can enable.
- includeDisconnects - include those who DC mid-game to the death order.
- includeAbandoned - include those who are abandoned/MIA
- addWDFNote - adds who died first to the end of round notes
- overrideScoreboard - determine if the scoreboard should be reorganized by death order.
- addDCToScoreboard - appends a [DC] next to the player's name if they DC'ed.
- addDeathPlacementsToScoreboard - prefixes the order number in which the player died.
- deathPlacementWindow - a rudementary timeframe in which if two people die at the same time, they'll technically have the same placement.
-isDebug - just primarily for debugging, but it does bring a couple extra commands for quick testing. I'll probably detail it later, I just didn't want to remove it lol.
Things to fix
- The command /wdf pulls from a value that only records the first person in the deathOrder list. If multiple people die at the same time, then this value would be wrong.
- The notes only pulls the first person in the deathOrder list. I'll be fixing it for the same reason as above.
Contact
If you find bug that I missed, please contact me at zapajaxdev@gmail.com.
Changelog
0.1.1
- Fixed the /wdf and the notes so that it displays multiple people if they all died at the same time.
- The end of round notes don't always show every note added to a player.
- I learned that I don't know how to spell first.
- Added a readme, because I completely forgot about it.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-HookGenPatcherEvaisa-LethalLib