WeightsRebalanced
Customize item weights in kg with working multiplayer sync, global/category multipliers, presets, hot reload and unit selection.
About this mod Author’s original text
Weights Rebalanced
Customize item weights in kilograms with working multiplayer synchronization, global and per-category weight multipliers, preset system, hot reload and HUD unit selection (kg / lb / both).
v2.1.0 fixes the multiplayer sync (it never actually fired in 2.0.x), stops the host's weights from overwriting clients' config files, matches the vanilla 105 lb weight formula exactly, fixes carry-weight corruption when weights change mid-game, and adds real modded-item detection via LethalLib.
Features
Core Functionality
- Kilogram Display - All weights shown in kg instead of pounds
- Per-Item Configuration - Customize weight for every item in the game
- Automatic Item Detection - Works with vanilla and modded items automatically
- Config Validation - Prevents invalid weights (0-500 kg range)
- Global & Category Multipliers - Scale all weights, or Scrap/Equipment/Store/Modded separately
- Display Units - HUD counter in Kilograms, Pounds (vanilla) or Both
Multiplayer Support
- Host-to-Client Sync - Host's weights automatically sync to all clients
- Late Join Support - Players joining mid-game receive correct weights
- Hot Reload - Change weights mid-game and see instant results
- Auto-Restore - Clients restore their local config on disconnect
Quality of Life
- Preset System - Save and load weight configurations
- Import/Export - Share presets with friends
- Enhanced Descriptions - Config shows vanilla weights and valid ranges
- Diagnostic Tools - Check item detection and network status
Optional LethalConfig Integration
If you have LethalConfig installed, you get:
- In-game GUI for all settings
- Sliders for easy weight adjustment
- Buttons for presets, diagnostics, and network status
- No restart needed for changes
Installation
Automatic (Mod Manager)
- Install via r2modman or Mod Manager
- Launch game - config will be generated automatically
Manual
- Install BepInEx 5.4.23.5 (BepInExPack)
- Download WeightsRebalanced.zip
- Extract to Lethal Company folder
- Launch game
Configuration
Config File Location
BepInEx/config/com.weights.rebalanced.cfg
Example Configuration
[General]
Enable/disable weight modifications
EnableWeightModifications = true
[Scrap Items]
Weight in kilograms
Vanilla weight: 1.5 kg
Valid range: 0.1-500 kg
Whoopie cushion = 1.5
Make valuable items heavier for balance
Gold bar = 25.0
Item Categories
Items are automatically organized into sections:
- Scrap Items - Collectible scrap (Whoopie cushion, Gold bar, etc.)
- Equipment - Tools and gear (Flashlight, Shovel, Walkie-talkie, etc.)
- Store Items - Purchasable items (TZP-Inhalant, Lockpicker, etc.)
- Modded Items - Items from other mods (auto-detected)
Usage
Changing Weights
- Via LethalConfig (if installed):
- Press F1 in-game
- Navigate to Weights Rebalanced
- Adjust sliders
- Changes apply instantly
- Via Config File:
- Edit BepInEx/config/com.weights.rebalanced.cfg
- Change values (in kg)
- Save file
- Changes apply on next item spawn (or use hot reload)
Using Presets
Save Current Weights
F1 → Weights Rebalanced → Presets → Save Current as Preset
Preset saved to: BepInEx/config/WeightsRebalanced/Presets/Custom_YYYY-MM-DD_HH-mm.txt
Load Vanilla Weights
F1 → Weights Rebalanced → Presets → Load Vanilla Weights
Share Presets
- Navigate to BepInEx/config/WeightsRebalanced/Presets/
- Copy your.txt preset file
- Share with friends
- They copy it to their Presets folder
Multiplayer
As Host
- Your weights automatically sync to all clients
- Clients see your configured weights
- Change weights mid-game - clients receive updates instantly
As Client
- Automatically receive host's weights on connect
- Your local config is temporarily overridden
- Original config restores when you disconnect
- Check sync status: F1 → Network Sync Status
Commands & Diagnostics
Check Network Status
F1 → Weights Rebalanced → Network Sync Status
Shows:
- "Using HOST'S weights" - Client synced to host
- "You are HOST" - Your weights control
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: