WeightsRebalanced

v2.1.0·Updated 2026-07-05

Customize item weights in kg with working multiplayer sync, global/category multipliers, presets, hot reload and unit selection.

About this mod Author’s original text

Weights Rebalanced

Customize item weights in kilograms with working multiplayer synchronization, global and per-category weight multipliers, preset system, hot reload and HUD unit selection (kg / lb / both).

v2.1.0 fixes the multiplayer sync (it never actually fired in 2.0.x), stops the host's weights from overwriting clients' config files, matches the vanilla 105 lb weight formula exactly, fixes carry-weight corruption when weights change mid-game, and adds real modded-item detection via LethalLib.

Features

Core Functionality

  • Kilogram Display - All weights shown in kg instead of pounds
  • Per-Item Configuration - Customize weight for every item in the game
  • Automatic Item Detection - Works with vanilla and modded items automatically
  • Config Validation - Prevents invalid weights (0-500 kg range)
  • Global & Category Multipliers - Scale all weights, or Scrap/Equipment/Store/Modded separately
  • Display Units - HUD counter in Kilograms, Pounds (vanilla) or Both

Multiplayer Support

  • Host-to-Client Sync - Host's weights automatically sync to all clients
  • Late Join Support - Players joining mid-game receive correct weights
  • Hot Reload - Change weights mid-game and see instant results
  • Auto-Restore - Clients restore their local config on disconnect

Quality of Life

  • Preset System - Save and load weight configurations
  • Import/Export - Share presets with friends
  • Enhanced Descriptions - Config shows vanilla weights and valid ranges
  • Diagnostic Tools - Check item detection and network status

Optional LethalConfig Integration

If you have LethalConfig installed, you get:

  • In-game GUI for all settings
  • Sliders for easy weight adjustment
  • Buttons for presets, diagnostics, and network status
  • No restart needed for changes

Installation

Automatic (Mod Manager)

  • Install via r2modman or Mod Manager
  • Launch game - config will be generated automatically

Manual

  • Install BepInEx 5.4.23.5 (BepInExPack)
  • Download WeightsRebalanced.zip
  • Extract to Lethal Company folder
  • Launch game

Configuration

Config File Location

BepInEx/config/com.weights.rebalanced.cfg

Example Configuration

[General]

Enable/disable weight modifications

EnableWeightModifications = true

[Scrap Items]

Weight in kilograms

Vanilla weight: 1.5 kg

Valid range: 0.1-500 kg

Whoopie cushion = 1.5

Make valuable items heavier for balance

Gold bar = 25.0

Item Categories

Items are automatically organized into sections:

  • Scrap Items - Collectible scrap (Whoopie cushion, Gold bar, etc.)
  • Equipment - Tools and gear (Flashlight, Shovel, Walkie-talkie, etc.)
  • Store Items - Purchasable items (TZP-Inhalant, Lockpicker, etc.)
  • Modded Items - Items from other mods (auto-detected)

Usage

Changing Weights

  • Via LethalConfig (if installed):
  • Press F1 in-game
  • Navigate to Weights Rebalanced
  • Adjust sliders
  • Changes apply instantly
  • Via Config File:
  • Edit BepInEx/config/com.weights.rebalanced.cfg
  • Change values (in kg)
  • Save file
  • Changes apply on next item spawn (or use hot reload)

Using Presets

Save Current Weights

F1 → Weights Rebalanced → Presets → Save Current as Preset

Preset saved to: BepInEx/config/WeightsRebalanced/Presets/Custom_YYYY-MM-DD_HH-mm.txt

Load Vanilla Weights

F1 → Weights Rebalanced → Presets → Load Vanilla Weights

Share Presets

  • Navigate to BepInEx/config/WeightsRebalanced/Presets/
  • Copy your.txt preset file
  • Share with friends
  • They copy it to their Presets folder

Multiplayer

As Host

  • Your weights automatically sync to all clients
  • Clients see your configured weights
  • Change weights mid-game - clients receive updates instantly

As Client

  • Automatically receive host's weights on connect
  • Your local config is temporarily overridden
  • Original config restores when you disconnect
  • Check sync status: F1 → Network Sync Status

Commands & Diagnostics

Check Network Status

F1 → Weights Rebalanced → Network Sync Status

Shows:

  • "Using HOST'S weights" - Client synced to host
  • "You are HOST" - Your weights control

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
WeightsRebalanced-2.1.0.zip
File size
95.2 KiB