WeepingAngels
Replaces Coilhead (Springman) with Weeping Angel.
Screenshots 1 screenshots
About this mod Author’s original text
Weeping Angels v1.1.0 | Compatible with SCP-173 mod now!
Made by raydenoir
Thanks to PhoenixInTheFire for the idea and help with the model!
In case of any issues:
Discord Server
Support me:
Boosty
Replaces Coilhead (Springman) with randomly changing Weeping Angel model.
Installation
Just put the /BepInEx/ folder inside your /steamapps/common/Lethal Company/ folder after installing all the dependecies. (It doesn't mess up or delete your files, just copies the mod folder inside your plugins.)
Config
Generated after launching the game for the first time.
EnableConcreteSounds = true/false - If set to true, enables concrete grinding walking sounds instead of creepy silence.
VarietyChance = [0, 100] - Chance to spawn a Weeping Angel instead of regular Coilhead. Number below 100 allows Coilheads to spawn.
Roadmap
Who asked? Doctor.
Join my discord! I would be delighted to hear any silly mod ideas.
Discord Server
Changelog
- 1.0.0 - Initial release
- 1.1.0 - Added VarietyChance field to the config that allows to alternate Weeping Angels and regular Coilheads, so you can meet both of them at the same time.
Become a Supporter!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: