WeatherReroll

v1.0.0·Updated 2026-07-18

Reroll the weather on all moons from the terminal, in orbit only. $1,000, price rises each use and resets daily. Fully synced in multiplayer; uses the game's own weather logic.

About this mod Author’s original text

Weather Reroll

Don't like today's forecasts? Buy new ones.

Adds a purchasable terminal service that rerolls the weather on all moons. Perfect for

late-game crews running weather/scrap multipliers, where an eclipsed or stormy moon is the

best payday around — get more chances at the weather you actually want.

How to use

  • While in orbit, type moons — the reroll offer is listed at the bottom of the

catalogue with its current price.

  • Type reroll, then CONFIRM (or DENY to cancel).
  • Every moon's weather is re-randomized. Type moons again to see the new forecasts.

Pricing

| Reroll (same day) | Cost |

|-------------------|--------------|

| 1st | $1,000 |

| 2nd | $3,000 |

| 3rd | $5,000 |

| 4th+ | +$2,000 each |

Prices reset back to $1,000 when the day ends.

Features

  • Looks and feels like a vanilla terminal purchase — confirmation screen, purchase chime,

proper error messages (not in orbit, not enough credits).

  • Multiplayer synced: any player can buy it; credits, prices and forecasts stay

identical for the whole crew, including players who join mid-session. Everyone else gets

an on-screen notification when a crewmate rerolls.

  • Vanilla weather logic: the mod never touches how weather is chosen. It re-runs the

game's own daily weather routine with a fresh seed — nothing else about the game changes.

  • Compatible with custom moons (LethalLevelLoader).

Config

BepInEx/config/BLUJAY.WeatherReroll.cfg:

| Setting | Default | Description |

|----------------|---------|----------------------------------------------|

| StartingCost | 1000 | Price of the first reroll of the day. |

| CostIncrease | 2000 | How much the price rises per reroll that day.|

In multiplayer, the host's settings decide what is actually charged.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
WeatherReroll-1.0.0.zip
File size
15.9 KiB