WaterGunLib

v1.6.0·Updated 2026-07-29

[v80+] [USE V1.3.2 for v80-] My personal library

About this mod Author’s original text

About

Created most likely only for MonesMonesowicz but might be used by other creators

Features

Automatic bundle detection (.watergunlib)

  • Allows using all the Api's without any scripting knownledge

OutsideObjectsApi

  • Allows registering outsideobjects into the base game

EnemiesApi

  • Allows registering enemies into the base game

UnlockablesApi

  • Allows registering unlockables into the base game

ItemsApi

  • Allows registering items into the base game

ShaderRestorer

  • Restores any shader from base game

TeleportTarget

  • Allows teleporting PlayerControllerB to a desired destination + Customizing sounds

DamageTrigger

  • Allows creating a damage per delay collider with customizable DeathAnimation, DeathType, Delay, Damage

PowerGenerator

  • Allows creating a generator like in wesley's moons (Asteroid-13) + an option to allow fail which deals damage

Credits

  • Evaisa for creating LethalLib and FixPluginTypesSerialization (some code is based of the source code)
  • IAmBatBy for creating LethalLevelLoader (some code is based of the source code)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-FixPluginTypesSerialization

File & checksum

Filename
WaterGunLib-1.6.0.zip
File size
34.1 KiB