WackyModpack Resurrection

v81.6.6·Updated 2026-10-07

EliteMasterEric's curated modpack for Lethal Company.

About this mod Author’s original text

EliteMasterEric's Wacky Modpack - Resurrection

A manually curated modpack for Lethal Company, including new gameplay, quality-of-life changes, performance fixes.

NOTE: Loading tip max length is 80 characters.

  • [Imperium] is for testing only.

Important Debugging Info

  • LogOutput.log (in the profile folder or via Gale -> File -> Open Game Log) only contains standard error output, not info on hard crashes.
  • Check C:/Users/Eric/AppData/Local/Temp/ZeekerssRBLX/Lethal Company/Crashes (for crash dumps)
  • Check C:/Users/Eric/AppData/LocalLow/ZeekerssRBLX/Lethal Company/Player-prev.log (for a copy of the crash log)

Known Issues

Sept 30 session

  • Inconsistent crashes on Motra
  • Documents causing log spam?
  • Players aren't loud enough?
  • Car Insurance broken?
  • Loud noise when entering existing saves
  • Exposed name does not exist: PlayerVolume9 log spam
  • Removed GenericScrap and its fixed
  • Occasional crashes, unknown cause?
  • Do NOT go to Volition, it's bugged and Forest Giant ate player in ship
  • NetworkPrefab has a duplicate GlobalObjectIdHash source entry value (apparently isn't a problem?)

To Do

  • Give only 30 money per starting player

Notes

  • AsyncLogger has a config to disable logging from certain mods.
  • 69% sales are an option in Imperium
  • GeneralImprovements.ShowHiddenMoonsInCatalog AND TerminalUtils.Display Locked Moons both affect the catalogue.
  • GeneralImprovements.ExtraMonitors: 1-6 top row, 7-12 bottom row, 13 left, 14 right

Custom Moons

Wesley's Moons

  • Galetry (0): Custom company moon
  • Asteroid (0): Good for cruiser, lots of Coilheads
  • Via tape on Galetry, leads to Etern
  • Junic (0): Bad for cruiser, jungle with flower enemies, jungle temple interior, "Tel Aviv Israel" -Ib
  • Via tape outside on Asteroid-13
  • Motra (15): Mortars leading to a castle, bad for cruiser
  • Via tape on Galetry, leads to Fission/Oldred
  • Crowd (120): Row of houses with some containing fire exits, interior is spooky mansion
  • Via tape on Galetry
  • Dreck (200): UNVISITED
  • Bought from floppy disk in gift shop or found on Asteroid
  • Infernis (280): Challenging for cruiser, lots of bugs, usually mines, fire exit accessible with 2x ladders
  • Via tape on Galetry
  • Gratar (430): Scary factory, tame outdoors with lots of confusing bridges
  • Via Infernis?
  • ARG: Has a crafting station in the blue fire exit by the main entrance.
  • Acidir (580): UNVISITED
  • Via???
  • Fission-C (600): Radioactive waste, outdoor jesters
  • Via Radio Message 1 from Motra
  • ARG: Has place to insert a blank floppy disk drive
  • Oldred (720): Old dark factory filled with landmines, bridges over oil geysers, Old birds outside, S+ danger
  • Via Radio Message 1 from Motra, leads to Trite
  • Etern (750): Great for cruiser, lots of nutcrackers, a nuke drops during the day
  • Via logs on Asteroid
  • Trite (850): Abandoned city filled with turrets and scanners, don't make noise.
  • Insanely difficult we left like immediately.
  • Via Radio Message 2 from Oldred
  • Repress (1250): UNVISITED
  • Available Day 0
  • Utril (): UNVISITED, Covered in white evil mold.
  • Should we have access to this at all?

Gameplay

Mods which add new features or content.

  • The pack has 44 new suits (some of them are duplicates but I don't know how to fix that).

General Content

  • Blue: A staple of the pack.
  • Ship Windows: Adds purchasable windows to the ship so you can see outside.
  • Wider Ship: Makes the ship's interior wider, so there's more space for activities and furniture.
  • Moved Magnet Switch: The Company Cruiser magnet switch is now near the front door instead of the rear.
  • Fairer Fire Exits: Alter Dungeon Generation to spawn Fire Exits further from other entrances.
  • BetterSprayPaint: More responsive painting, longer range, more capacity (not infinite), quieter sounds, ability to control color and brush size.
  • Self Sorting Storage: A shelf that automatically sorts the items you put in it.
  • SmartEnemyPathfinding: Masked enemies can now use the Fire Exit, and can use elevators on

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Evaisa-HookGenPatcher404_Dom-Doms_Basic_Suit_ColorsBadham_Mods-CirnoFumoScrapDwarggo-Fashion_Companymrov-MainMenuVersionScintesto-Scavenger_Plushiesunnobunno-YippeeModSylviBlossom-TerminalConflictFix

File & checksum

Filename
WackyModpack_Resurrection-81.6.6.zip
File size
2.8 MiB