VeryLateCompany

v0.1.9·Updated 2026-05-05

Allows joining mid-session(v81 Compatible)

About this mod Author’s original text

LateCompany

This is a fork of LateCompany by ANormalTwig that I made for my friend group

VeryLateCompany

This mod was decompiled from McBowie/VeryLateCompany Mod and then I fixed and re-built it.

For some reason,when you join mid-session,there might be no lights on in the facility.

It allow your friends to join in the game while you are landed on the moon.

Just for fun.

It maybe has some bugs, but it works fine for me and my friends.

If you have any problems, please create an issue on GitHub to let me know.

I'll try my best to fix it.If you can give a hand for me and all user who use this mod,we're grateful to you.

Don't forget upload logs and your mod list,so that I can solve the problem more better.

Lets players join you after the game has started.

If the in-game invite menu is not working, then the steam overlay menu should work for inviting your friends!

Chat commands

Mostly for when the game bugs out because of the mod:

Client commands

Everyone should be able to use these!help - displays a message in the chat, that a player encountered a bug, and needs the host to take care of it (mainly to bypass the proximity restriction, expected response is to use the "!entrance" command)

Host commands

Only host will be able to use these!allowJoin or!openLobby - opens the lobby for invites, useful when disconnecting and reconnecting glitches the lobby into a locked state (seems to happen very often in lobbies bigger than 4 players)!return or!leave - makes the ship leave early, useful when disconnecting and reconnecting glitches the amount of players that the game thinks are alive!entrance - use with a player's name to teleport them in front of the main entrance, example: "!entrance McBowie" (it's case specific, so remember to use capital letters where applies) will teleport player named McBowie, useful to counteract a glitch that makes the interior of the building black in some rare cases.

Info

This mod is not expected to have long-term support, it will most probably break at some point, so feel free to use it, but if problems arise, go back to LateCompany

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
VeryLateCompany-0.1.9.zip
File size
59.1 KiB