Veemos sound overhaul

v1.3.1·Updated 2024-04-29

changes the some sounds in game.

About this mod Author’s original text

Veemo's sound overhaul

This mod changes the sound of a few things in the game. A lot more is planned for this mod.

ADDED-

listed in change log

PLANNED-

Mouthdog will play scooby doo "rehehe"

Remove Flower_man changes and replace adrenalin 'ring' with Guardian theme from BOTW

Radar-booster will play 'Vine Boom' instead "hello" when pinged

Radar-booster will play 'Biden Blast!' when flashed

More is planned!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackClementinise-CustomSoundsno00ob-LCSoundTool

File & checksum

Filename
Veemos_sound_overhaul-1.3.1.zip
File size
158.4 MiB