VanillaMoonsLagFix
Improves perfomance on all vanilla moons (configurable)
About this mod Author’s original text
VanillaMoonsLagFix
Works on the following moons (configurable):
- Experimentation
- Assurance
- Vow
- March
- Adamance
- Rend
- Dine
- Offense
- Titan
- Artifice
- Embrion
What does it do?
This mod disables specific AudioReverbTriggers and WindTriggers which cause massive lag spikes around the ship for some reason.
No more, no less.! ATTENTION! These lag spikes are only visible if you're playing with a lot of mods.
Recommended mods
- GeneralImprovements by ShaosilGaming. You should probably use this mod with mine, as it only fixes other triggers that are not affected by VanillaMoonsLagFix.
Some bugs may appear when using GeneralImprovements with my mod. I haven't tested it thoroughly.
Similar mods
If you have issues with my mod, check these out.
- ReverbTriggerFix by JacobG5. This mod tries to fix laggy AudioReverbTriggers in a different way. Instead of turning them off, JacobG5 changed their behavior to be less overwhelming for your computer.!!! DO NOT INSTALL REVERBTRIGGERFIX ALONG WITH MY MOD. IT WILL CAUSE MANY ISSUES AND MAY EVEN CRASH THE GAME. CHOOSE EITHER MINE MOD OR JACOBG5'S.!!!
Multiplayer compatibility
This mod works on the client-side.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: