USC Vortex

v1.2.1·Updated 2024-08-28

(LLL) A custom spaceship moon, made by xXenocage and ported to LLL by me, with some balance and performance adjustments.

Screenshots 2 screenshots

About this mod Author’s original text

069 USC Vortex

= [ incoming encrypted data ] =

Something has boarded the USC Vortex. It's a threat of unidentified proportion and scale. We need backup, immediately.

We're carrying dangerous creatures on-board and the damage has caused them to break loose. We're not equipped for this.

If anyone can hear this, please send any help you can afford to send. We can offer food, rations, fuel, even weapons.

Our tr8n5mitt3r 1s m8lfunc1ion1n9. Pl3ase send any 83lP can aff0rd--

069 USC Vortex is a derelict, abandoned ship with a high variety of threats on-board. Engulfed in fires and radioactivity leaks, the sprawling ship is dangerous and outside of the Company flight jurisdiction. However, among the rations and scrap metal, there are rare valuables to be found such as Ballistic Missiles and Ion Engines; some are even worth their weight in gold. The location is highly dangerous, but it may be incredibly lucrative.

Detailed Info (Spoilers Ahead!)

Difficulty: S+ (between Titan and Artifice)

Price: 1000

Size: 2.5

Interior Weights: 300 Facility

(May or may not feature a custom interior in the future!)

Moon is balanced as a high risk, high reward alternative to Artifice, where the average scrap value may be low, but the facility may contain valuable scraps worth even more than Gold Bars and Cash Registers. How deep are you willing to venture to make quota?

As this moon was originally made by xXenocage, it is not a part of Nikki's Mysterious Moons, though it is designed to fit in well with the lore of them.

Credits

This moon would not have been possible without xXenocage most of all for creating the moon in the first place, using HolographicWings' Lethal Expansion. Thank you for giving me the files and permission to take over the mod! Additionally, it likely would have been an insane amount of work to port were it not for IAmBatby's CreativeContentConverter. Huge thanks to all three of you for making this revival possible!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoaderBepInEx-BepInExPackYorimor-CustomStoryLogsJacobG5-JLLAudioKnight-StarlancerAIFix

File & checksum

Filename
USC_Vortex-1.2.1.zip
File size
34.5 MiB