UsagisNightmare
A well rounded modpack intended for 2-8 players updated weekly, beware there are over 200 mods included in this pack. The load-up time can be quite long (5mins on average for most) but it's well worth
About this mod Author’s original text
Usagi's Nightmare
A large (200+ mod) Modpack intended for 3-8 players. It has everything you could possibly think of included from many new moons and interiors, to cosmetics and new/updated monster mechanics.
I plan on expanding, changing and adapting this modpack as time goes. Currently updates will be done multiple times weekly with potential for patches if needed sooner or there is something good to add. If you have any suggestions please hmu on Discord @Evercl3ar
Information about whats included in the pack, in depth to come.
Respective credit to the creators of all mods inside this pack.
v1.0.0 12.03.24
- Release.
v1.0.1 12.03.24
- Added missing configs.
v1.0.2 13.03.24
Updated:
-TerminalFormatter updated to: 0.0.10
-ShipWindows updated to: 2.0.0
-darmuhsTerminalStuff updated to: 3.0.2
-Wesleys_Moons updated to: 3.0.20
-ScarletDevilMansion updated to: 1.3.5
-Easyidles_Quality_Moons updated to: 4.0.0
-Dantors_Mental_Hospital updated to: 1.2.0
-Maritopia updated to: 0.4.8
-EchoReach updated to: 0.3.4
-Celestria updated to: 0.5.4
-Tolian_Moons updated to: 1.4.0
-Harloth updated to: 0.1.6
-PsychSanctum updated to: 0.2.6
-TheGiantSpecimens updated to: 1.4.5
-FacelessStalker updated to: 1.0.6
-LittleCompany updated to: 0.4.5
-Blue_Archive_Playermodels updated to: 2.0.2
-Locker updated to: 1.1.0
-LiminalPools updated to: 1.0.3
-MoreCompany updated to: 1.8.1
-CullFactory updated to: 0.9.1
-StarlancerAIFix updated to: 3.3.0
-LethalExpansionCore updated to: 1.3.15
-LethalLevelLoader updated to: 1.1.6
-LethalExpansion updated to: 1.3.45
Removed:
-Cull Factory
-Furry Posters
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: