UpgradableStats
Upgrade health, stamina, strength & inventory with Fichas found in dungeons or bought at the terminal. TZP ALSO HEALS YOU. Great for solo runs. Add enemy mods for more fun!
About this mod Author’s original text
Upgradable Stats
Level up your employee. Find Fichas — golden faceted tokens — and spend them at the retro arcade machine next to the ship's terminal to permanently upgrade your character, Fallout-style.
Perfect for a solo run. · The TZP-Inhalant ALSO HEALS YOUR HEALTH. · Fichas can be found in the dungeons or bought at the terminal.
Recommended: add enemy mods to your run, it makes it way more exciting.
The Upgrade Machine
A teal arcade cabinet sits beside the terminal, its screen showing a rotating hologram of your employee orbited by particles. Walk up, press [E], and spend your Fichas. Each upgrade point costs exactly 1 Ficha.
Changed your mind? Every skill also has a [-] button. Removing an upgrade shows "Upgrade refunded at the terminal" and puts 200 credits back into the group balance, so you can rebuild your character however you like.
The four skills
| Skill | Max | Effect per token |
|---|---|---|
| Health | 4 | +33% max health (100 → 133 → 166 → 199). The 4th token grants Second Wind |
| Stamina | 4 | +33% stamina (up to 200%). The 4th token grants Good Legs |
| Strength | 3 | −25% carry weight and +50% melee damage |
| Inventory | 3 | +1 inventory slot (up to 7) |
Second Wind — what it saves you from
The 4th health token turns a lethal hit into 1 HP instead of death — unless you were already at exactly 1 HP.
It works once per charge. After it saves you it's spent: while you're recovering, a lethal hit will kill you. It recharges when you heal back to 20 HP — watch the crown on your HUD to know if you're protected.
It also rescues you from these instant deaths:
- Landmines (and other blasts)
- Spike roof traps
- The Bracken
- The Masked
- The ghost girl
If a creature had grabbed you, it lets go and is stunned for 5 seconds so you can escape. Every other instant kill — the Forest Giant, the worm, the Jester — still kills you, so don't get cocky.
A crown appears over your HUD figure while Second Wind is charged. When it triggers, the crown shatters with the sound of breaking glass and comes back once you heal past 20 HP.
Good Legs — the 4th stamina token
Like Second Wind for health, the last stamina token isn't more of the same: it's a passive. Jumping stops costing stamina entirely. No cost while climbing ledges, dodging a Bracken or hopping your way back to the ship with a full load.
Your green stamina bar turns gold while you have it, so you can tell at a glance.
Fichas
- Found in the dungeons as scrap, with the same rarity as Gifts.
- Buy one at the terminal: type ficha (450 credits). info ficha for details.
- Sells for 200 — less than it costs, so there's no infinite money loop.
- They glow on the floor: a golden beam of light, tapering to a point, at the same light intensity as the ship's reactor. Pick one up and the aura disappears and the light dims right down so it never gets in your way.
TZP-Inhalant now heals
The TZP-Inhalant keeps its usual effect (the speed and the blurry head) and now regenerates your health while you inhale it:
- A full canister carries 198 HP of healing — exactly two full 1 → 100 runs at natural health.
- It heals up to your upgraded maximum, so with Health 3 it can top you all the way to 199.
- Healing is tied to the gas: use short bursts and you keep the rest for later.
- A soft pink vignette frames the screen while it's healing you, and it pulls you out of the critical state at 20 HP like normal regeneration.
Visual feedback
Every upgrade shows on your HUD:
- Health — the crown over the employee figure; dark green vignette while you're surviving on Second Wind.
- Stamina — a green bar extending your normal one, a third longer per upgrade. It drains first: the orange bar doesn't start dropping until the green is gone. With Good Legs the bar turns gold.
- Strength — bigger arms on the HUD figure, flexing into a bodybuilder double-biceps pose at max. Your weight counter shows the pounds you're saving in green, 24 lb (-72 lb), plus your melee bonus above it: (+150% ⚔).
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: