UniversalShipLaunch

v1.0.0·Updated 2025-02-14

Allows any player to launch the ship.

About this mod Author’s original text

UniversalShipLaunch

This mod allows any player to launch the ship, bypassing the host-only restriction that was added in a recent update. It’s perfect for multiplayer groups when the host has to go afk and can't be there to launch the ship.

Info

Please report any bugs to me on Discord or open an issue on my Github!

You can ping me in the Lethal Company Modding Discord Server for any bugs or recommendations.

Discord username: mixbom

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackIAmBatby-LethalLevelLoader

File & checksum

Filename
UniversalShipLaunch-1.0.0.zip
File size
87.8 KiB