UnclesCompany
Modpack for Uncle's Club and friends. This pack has been worked on since LC's release, put together by my friends and me over time. Every run feels different with a heap of content ranging from fun to
About this mod Author’s original text
Uncle's Company. A refreshing take on LC.
Uncle's Company is a modpack put together by my friends and me since the launch of LC. It transformed over time into the beast it is today. Creating a funny but horrific experience that aims to create memorable moments between you and your friends. Enjoy the heaps of content that makes every run feel truly different from each other.
What can you expect from Uncle's Company?
As mentioned, its a ton of content but heres a list to give you an idea.
- Over 35 new specimen, both friendly and hostile.
- 9 new interiors!
- over 10 new employee models ranging from different games and other media. More to be added.
- Loads of new scrap that would take me too long to list.
- New and Balanced mechanics, tools, and other fun interactables.
Changelogs
v1.0.1
- Added The Unknown from DBD as a playermodel.
v1.1.0
The Luigi's Mansion update!
- Added Luigi's Mansion as an available moon, comes with its own set of scrap. Interior is randomly picked from the pool of other interiors.
- Added Luigi as an available playermodel. Mario no longer has to venture without his brother!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: