Ultimatum moon
An endgame moon stricken with Nuclear Winter, housing a Titan.
Screenshots 5 screenshots
About this mod Author’s original text
The frozen over moon of Ultimatum dwells in the far reaches of the Nebula, irradiated beyond recovery. Only the most hardy of creatures possibly can survive the nuclear winter brought on by old War machines of the distant past. The Commodore-02 awakens at your presence, and welcomes you inside it's rusted hull.
| Moon Info||
|:-: |:-: |
| Hazard Rating |S+++|
| Route Price |1850|
| Cruiser Drivability |Recommended|
| Dominant Vanilla Interior |Facility|
| Dungeon Size Multiplier |2.2|
| Fire Exits |3|
| LLL Tags |Tundra, Military, Atomic, Paid|
Moon Icon made by BBAPepsiMan
Related
- This Moon is a part of my Moons of Otherworldly Oddity pack.
- I have moons based off Oneshot.
- I've also made Oneshot themed Interiors.
- Fits well with Niven Reactor.
- I've made Unreal Interiors.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: