Ultimatum moon

v2.4.3·Updated 2026-10-03

An endgame moon stricken with Nuclear Winter, housing a Titan.

Screenshots 5 screenshots

About this mod Author’s original text

The frozen over moon of Ultimatum dwells in the far reaches of the Nebula, irradiated beyond recovery. Only the most hardy of creatures possibly can survive the nuclear winter brought on by old War machines of the distant past. The Commodore-02 awakens at your presence, and welcomes you inside it's rusted hull.

| Moon Info||

|:-: |:-: |

| Hazard Rating |S+++|

| Route Price |1850|

| Cruiser Drivability |Recommended|

| Dominant Vanilla Interior |Facility|

| Dungeon Size Multiplier |2.2|

| Fire Exits |3|

| LLL Tags |Tundra, Military, Atomic, Paid|

Moon Icon made by BBAPepsiMan

Related

  • This Moon is a part of my Moons of Otherworldly Oddity pack.
  • I have moons based off Oneshot.
  • I've also made Oneshot themed Interiors.
  • Fits well with Niven Reactor.
  • I've made Unreal Interiors.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-HookGenPatcherMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoaderJacobG5-JLLAudioKnight-StarlancerAIFixEvaisa-LethalLib

File & checksum

Filename
Ultimatum_moon-2.4.3.zip
File size
11.9 MiB