TurretWhacker

v1.0.0·Updated 2024-06-28

Tweaks how turrets behave when hit. Usually disables them, sometimes doesn't!

About this mod Author’s original text

TurretWhacker

Adjusts the behavior of hitting turrets with shovels and signs.

Features

Hitting a turret will now do one of the following, with configurable probabilities:

  • Success [80%] - Temporarily disable the turret for a short period of time, as if disabled by the terminal.
  • Critical Success [1%] - Permanently disable the turret.
  • No Effect [10%] - Do nothing at all.
  • Standard [9%] - Trigger the vanilla behavior of spinning around and shooting.

Compatibility

  • Unlikely to be compatible with mods that affect the behavior of hitting turrets.
  • Might be compatible with mods that add additional turrets, untested.
  • Might have compatibility issues with mods that change how the terminal functions.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
TurretWhacker-1.0.0.zip
File size
130.6 KiB