TurretWhacker
Tweaks how turrets behave when hit. Usually disables them, sometimes doesn't!
About this mod Author’s original text
TurretWhacker
Adjusts the behavior of hitting turrets with shovels and signs.
Features
Hitting a turret will now do one of the following, with configurable probabilities:
- Success [80%] - Temporarily disable the turret for a short period of time, as if disabled by the terminal.
- Critical Success [1%] - Permanently disable the turret.
- No Effect [10%] - Do nothing at all.
- Standard [9%] - Trigger the vanilla behavior of spinning around and shooting.
Compatibility
- Unlikely to be compatible with mods that affect the behavior of hitting turrets.
- Might be compatible with mods that add additional turrets, untested.
- Might have compatibility issues with mods that change how the terminal functions.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack