TurretSettings
Mod that allows for configuration of common Turret settings
About this mod Author’s original text
Turret Settings
Allows for customizing the following Turret Settings
- Turret Damage
- Turret Fire Rate
- Turret Rotation Speed
- Turret Warmup Time (how long it takes for it to start shooting at you)
- Turret Rotation Range (how far the turret will rotate left and right)
- Turret Change Direction Time (how long till the turret changes direction)
- Show Targetting Laser (Planned)
I made this mod because turrets are very frequent and in more open interiors and rooms they feel obnoxious to safely avoid.
Known Issues
- If Rotation Range is greater or equal to 90 it will rotate the wrong way
- Rotation Range also changes how high the turret can look up which can cause the turret model to detach from the stand
- Increased Rotation Range also increases the chances of being shot outside of obvious LOS
- When firing if you are within its full range at all you can be hit (Actively working on fixing this, but this is vanilla logic)
Find an issue? reach out to me in the Lethal Company Modding Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack