Trenches

v1.6.1·Updated 2024-08-17

[V61] A moon where the entrance is guarded by turrets

Screenshots 3 screenshots

About this mod Author’s original text

Trenches

Trenches Map with networked turrets

This planet costs less then other paid planets but provides a lot of risk.

Overview

The map consists of two trenches guarded by turrets. One trench can only be used to go back or if you bring a jetpack.

The entrance is at the end of the trenches, and two exits are located below one of the turret towers and at the end of the second trench respectively.

I recommend getting a mod that gives some extra sprint since the run is a bit longer than many other maps

Difficulty: S+

Cost: 100

Scrap: 16 - 20

Outdoor Enemies: Old-bird & eyeless Dogs

Weather: Eclipsed & Foggy

2 Emergency entrances.

Transmission: "We found a crack in their defenses to land in, but the turrets are still active. Don't get caught... or do, it makes no difference for the company."

Old video

Versions:

  • 1.6.0 +
  • see change log
  • 1.5.0
  • fixed the dropship location being bugged when landing.
  • added some extra detail for the second trench
  • made it easier to place a ladder in the second trench
  • added a blue guiding line to the walls that guides to the main entrance.
  • 1.4.2 v56
  • trucks can now spawn (would not recommend using on this map)
  • fixed netcode for v56
  • 1.4.0
  • Bug fixes (more in changelog)
  • textures!
  • earlier monsters
  • 1.2.0
  • The day time is back to normal (To fix an LLL bug that results in skipping a day if the daytime is longer. A bit unfortunate for this map)
  • The First turret can no longer see you in the ship.
  • The Second turret moves slower to make it easier to avoid.
  • fixed turret not targeting players at some angles.
  • turret damage reduction (25 -> 15)
  • attempted to fix a bug that results in turrets getting stuck (untested)
  • 1.1.0
  • Longer days, more ways to the entrance
  • more time before the first turret activates
  • a bit safer for hidding from flying robots
  • details in changelog
  • 1.0.0
  • fully networked turrets
  • dont die:)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoaderEvaisa-LethalLibBepInEx-BepInExPack

File & checksum

Filename
Trenches-1.6.1.zip
File size
87.6 MiB