TouhouEnemyModels

v1.0.0·Updated 2024-06-27

[Update: MoreCounterplay] Oriental character models and sound effects of monsters are replaced, configurable. This mod replaces the model of enemies with Touhou characters(modified) and adds their theme music(shortened). All configurable. **Pause updates unless there are collaborators or Issue** **L

About this mod Machine translation

TouhouEnemyModels

I will pause development to try more new things. If anyone is willing to join or take over the project, I can provide development tutorials. If there are usage problems, you can still submit an issue and I will provide maintenance. If you are interested, please contact this project or station B. Thanks for the feedback.

I've decided to stop updating and try some new things. I can provide tutorials if anyone wishes to join or takes over this project. I will still provide fixes for the issues. Prefer contact on Github or Steam instead of Discord. Thanks for your feedback.

This mod replaces the model of enemies with Touhou characters (modified) and also adds their theme music (shortened).

Original work: Dongfang Project by Shanghai アリス花乐団

  • Replaces the model of CoilHead to Sekibanki. (Compatible with MoreCounterplay)
  • The CoilHead can replace the coil on a player's body with a head of Sekibanki.
  • Replaces the model of Nutcracker to Satori Komeiji (古明地记).
  • Replaces the model of ForestGiant to Suika Ibuki.
  • Replaces the model of HoarderBug to Marisa Kirisame.
  • Replaces the model of OldBird to Utsuho Reiuji (灵武路空) (experimental).
  • Replaces the model of SandWorm to Yuyuko Saigyouji (西行目迥子).

Demo Video Coil-Head Sekibanki + NutSatori + SuikaGiant

Demo Video HoarderMarisa

Demo Video Old-Bird Utsuho

Issues

  • ✅At v0.9.2, client player cannot kill HoarderBugs. Fixed at v0.9.3.
  • ❌Dead enemies looks still alive for later-join players. Not gonna fix.
  • ✅Volume configs for NutCracker and OldBird. Fixed.
  • ✅Clothes and hair are solid. JigglePhysicsPlugin may helps, but not fixing at this time. Jiggle physics added at v0.9.6.
  • ❌Starry texture for Utsuho's cloak. Might be fixed in the future, not sure of that.
  • ✅The model meshes are becoming too large for a single mod. Trying to reduce the size. Done.
  • ℹ️Old-Bird stops moving if its target(including giants) is eaten by a Sandworm while attacking. Not caused by this mod.
  • ℹ️Old-Bird stops moving if a player is grabbed by Old-Bird but not killed by its flame. This can be fixed with a single touch to the Old-Bird from a player. Not caused by this mod.
  • ℹ️The missiles launched by Utsuho had 30%-50% of the hit rate of Old-Birds. This can be fixed, but it makes sense considering that Utsuho is not very smart. It also makes life easier.
  • Others:

The Blender and Unity related issues with the models are beyond my knowledge.

I would appreciate it if someone could help.

Always waiting for collaborators.

Credits

Most of the codes reference to:

  • FNaFEndoCoilhead by OrtonLongGaming
  • SCP173CoilheadSFX by raydenoir.
  • NecoArcHoarderBugMod by Chdata.

Special thanks to TShine for generously sharing his experience and patiently answering my questions.

His great work: ChineseBrideAndNewYearGhostgirl

  • The model of Sekibanki is made by Tenkoro: Sekibanki (Tenkoro))
  • The model of Satori is partly referenced to Futeikei: Satori Komeiji (Futeikei))
  • NutSatori original artwork by Zuo Lin♂: Little 5 Nutcracker
  • The model of Suika is made by Zakoneko: Suika Ibuki (Zakoneko))
  • The model of Marisa is made by Ki: Marisa Kirisame (Ki))
  • KirisameBug sketched by rampa93: hoarder bug
  • The model of the sack is made by Taka: (taka96:aniki)
  • AudioClips for Suika & Marisa are cut from anime oriental dream summer by 武风-Maikaze: Booth
  • The model of Utsuho is made by Zakoneko: Utsuho Reiuji (Zakoneko))
  • The model of Yuyuko is made by Zakoneko: Yuyuko Saigyouji (Zakoneko))

(Hope I didn't forget anyone.)

All rights reserved by their original owner. The modified assets will not be made public unless made by myself or being permitted.

Contact

  • GitHub
  • BiliBili
  • Steam

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPI

File & checksum

Filename
TouhouEnemyModels-1.0.0.zip
File size
35.1 MiB