TooManyEmotes

v2.3.17·Updated 2026-05-31

Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!

Screenshots 3 screenshots

About this mod Author’s original text

TooManyEmotes

There are never Too Many Emotes!

This mod adds a ton of new emotes to the game, which can be purchased in the store.

If you hate progression and just want to dance, you set all emotes to be unlocked in the config. All clients will sync to the server's settings.

With this mod, you will be able to break dance over your teammates' corpses!

Currently, there are There are currently over 300 emotes, and (likely) more on the way!

These include common emotes, such as waving, taunting, crying, etc.

Various dances are also included! You can see a preview of them in the gif down below!

Supports InputUtils

  • Any relevant hotkeys for this mod can be managed in the in-game keybind menu.
  • InputUtils is not a dependency, but is recommended!

Over 300 Emotes!

  • Though there are a lot of emotes, existing emotes will be continued to be polished in future updates when needed.
  • Emotes can be purchased in the terminal shop by typing "Emotes". You can read more about it below.

Here's a preview of some emotes!

Emote Radial Menu

  • Emote radial menu is included!
  • By default, you can open the radial menu by pressing the backtick/tilde key. This can be changed in the config.
  • Not shown in the gif below, but you can have multiple pages of emotes now! (1.3.5)

Music and Props!

  • Various emotes may include music and external props. (props are not in-game items... yet?)
  • By default, music will only be played if a boombox is nearby, and if it's not already playing music from an emote.
  • You can mute, or adjust the emote audio volume in the emote menu. More audio settings can be tweaked in the config.
  • The boombox requirement can be disabled in the config.
  • Select emotes with audio have exceptions to the boombox requirement, such as musical instruments, or other sound effects.
  • Only the player who initiated an emote will play music from an audio source.
  • Emote music volume increases with the number of players syncing with that emote. (slightly)

Grabbable Emote Props as Scrap (new in 2.1.2)

  • Various emote props can be found on moons as scrap.
  • These props can perform emotes when interacted with.
  • This does require a separate mod called TooManyEmotesScrap.
  • More information can be found on the mod page!

NOTE

While you can use the base TooManyEmotes mod with other players who do not have that mod, you cannot use the TooManyEmotesScrap mod with players who do not also have the mod enabled.

Jug Band (multi-instrument emote)

  • The Jug Band emote has been added to the game! (Added in 2.0.0)
  • Jug Band is a 4-in-1 emote, that when played, plays 1 of 4 instruments in the Jug Band song from Fortnite.
  • These instruments are the Jug (duh), Banjo, Guitar, and Fiddle.
  • You can press [E] on another player performing this emote, and you will sync with their emote, but with a different instrument!
  • Get three of your friends to perform the Jug Band with you! (I dare you)
  • For now, this is a complementary emote. This may change in the future.
  • Emote preview

Travelers (multi-instrument emote)

  • This is another multi-instrumental emote (like Jug Band) from the game, Outer Wilds.
  • There are 7 instruments, so check them out!
  • To cycle through each instrument, perform the emote, and while performing the emote, perform the emote again to play the next instrument.
  • I may add a mechanic for recording the songs when you swap instruments so you can overlap the songs without the need of other players.
  • Preview Emote

Emote Store

  • You can view the emote store in the terminal, either at the bottom of the "store" section, or by typing "emotes".
  • Three emotes will be available at a time in the store, and rotate per-quota.
  • The number of emotes in the rotation can be changed in the config.
  • Each game, you will start off with 100 free emote credits.
  • Type "Emotes" in the terminal to view all and future emote commands.
  • Everyone will start off with a set of complementary emotes each game!

Rarity System

  • Emotes will be categorized into 4

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRune580-LethalCompany_InputUtils

File & checksum

Filename
TooManyEmotes-2.3.17.zip
File size
118.5 MiB