TOO MANY MONSTERS

v6.0.0·Updated 2024-03-08

a modpack containing almost every custom monster. currently has 35 custom monsters, plus adds mods that change existing mosnters.

About this mod Author’s original text

CHANGELOG DOWN HERE BECASE I DONT KNOW HOW TO ADD AN ACTUAL ONE LOL

V1.0.0 - made the modpack

V2.0.0

added new monsters:

Floating skull

"lucille johnson"

DONT TOUCH ME

Dark mist

Skibidi toilet

V2.5.0

added a changelog to the modpack page

added Coilhead Stare and Lethal Escape

added new monsters:

Demogorgon (strangerthingsmod)

goofy ass mushrooms (CompanyCreatures)

V3.0.0

added mob drops

added new monsters:

The Fiend

Funne(?)

zilverK

V.3.5.0

updated some of the outdated mods so the mod loader doesn't scream at people to update lol

gave the jester a chase theme (JesterRemix)

added facility meltdows + custom music that plays when said meltdown happens (UniversalMeltdown) + (FacilityMeltdown)

added a new monster: siren head

V.4.0.0

added cats (needycats)

added LethalThings

added new monsters

Toil-heads

shockwave drones

sad spongebob

V.4.5.0

added custom boombox music by Leodragon1 (go check his stuff out his music is pretty good lol)

gave "boss music" to bracken and nutcracker(ALSO by leodragon1)

gave the Ghost Girl a goofy lil sound when spawned

added the sellbodies mod

added a new monster:

Haunted Harpist

V.4.5.5

gave the snail boss music

hazards can now spawn outside

added new monsters:

added "the replicator" (MelsEnemyPack)

added Obunga

updated modpack icon

V.5.0.0

added the Diversity mod

improved bunker spiders

turrets can now be killed via shovels

added skinwalkers

added a new monster: VooDoo

V.5.5.0

added lethalsnap

added two new monsters

added the locker

added football, whoever the hell that is.

made it so coil heads randomly tp when looking at them (CoilHeadMod)

added in the detector

V.5.5.5

added MOAI enemies

added Lasso man back in

turrets will randomly have missiles

masked enemies will drop the masked upon dying |

V.6.0.0

added slenderman

added freddy Krueger and the sleep mechanic it adds

added varitions(?) of the forest keeper/giant

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

jaspercreations-ScopophobiaPiggy-LC_OfficeKittenji-HerobrineNomnomAB-RollingGiantx753-Mimicsx753-PeepersAmesBoys-ImmortalSnailMadCows-LinkStatue

File & checksum

Filename
TOO_MANY_MONSTERS-6.0.0.zip
File size
52.9 KiB