TheGameSFX
Replaces the alarmSFX (plays when you get fired) with an even more mind-breaking loss.
About this mod Author’s original text
TheGameSFX Replacer
Replaces the alarmSFX (plays when you get fired) with an even more gutting loss. If you know, you just lost.
r2modman Installation
- Not tested or even attempted.
App Installation
- NOT TESTED. Install at own risk.
Manual Installation
- Install BepInEx
- Extract TheGame.dll and TheGameSFX and place in the BepInEx/Plugins folder.
- Give me a hug.
Tested and working. If you feel the audio needs further editing or there are issues please contact me on the modding discord or on twitter @Ex0du5_2169.
Tested with other mods and it's fine. Naturally it will conflict with mods that edit the same SFX reference - alarmSFX
Changes
- 0.9.0 - Initial testing, single play of SFX insufficient, edited audio to loop and increased gain.
- 1.0.0 - Released and uploaded.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack